Teardown

Teardown

Structural Integrity Test
Showing 1-5 of 5 entries
Update: 2 Jun, 2021 @ 3:59pm

Update: 2 Jun, 2021 @ 3:55pm

Dust amount slider in options.
Instant damage setting that runs code instantly when something breaks.

Update: 2 Jun, 2021 @ 3:11pm

Performance improvements thanks to el Boydo.
Code will now run only if voxels were recently destroyed. This makes it so that large shapes, such as elevators and large doors, that are broken will no longer disintegrate when moving!

Also added options for how strongly some materials are affected.

Update: 1 Jun, 2021 @ 8:26pm

Option to turn dust on & off.

Update: 1 Jun, 2021 @ 7:07pm