Stellaris

Stellaris

"Agrarian" Idyll for Lithoids
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Update: 17 Sep, 2021 @ 10:44am

2.0.0 Updated for Stellaris version 3.1.1 "Lem" - no changes to what the mod does, just integrated the underlying game changes

  • Scrap miners (used by Origin: Shattered Ring) benefit from Lithorian Idyll
  • Turtle miners (from an event) benefit from both versions of Agrarian Idyll (produces food and minerals)
  • Fix localisation mistake for the updated Agrarian Idyll tooltip - it's still for farmers, I promise!

Update: 25 Jul, 2021 @ 10:06pm

1.5.1 Update images (including thumbnail)

Update: 25 Jul, 2021 @ 9:04pm

1.5.0 Enhance Agrarian/Lithorian Idyll with building slots and carrying capacity bonuses - the goal is to reduce the need for City Districts

  • Rural districts increase building slots and carrying capacity
  • Utopias tech doubles down on these bonuses for Agricultural or Mining Districts (depending on whether you are a lithoid empire)

Update: 21 Jul, 2021 @ 8:54pm

1.4.0 Maintenance release

  • Remove monthly pulse event, add flag instead when single player games are loaded
  • Use a more "rocky" icon for Lithorian Utopias (housing tech)
  • Ensure any farming districts created during capitol planet setup are converted to mining districts

Update: 25 Jun, 2021 @ 8:38pm

1.3.1 Restored

Update: 25 Jun, 2021 @ 8:31pm

Somehow the wrong mod was uploaded.

Update: 20 Jun, 2021 @ 11:15am

1.3.1 Remove extra images files to keep distribution lightweight (no script changes)

Update: 19 Jun, 2021 @ 7:14pm

1.3.0 Add event to flag mod as installed

  • Added README information about adding/removing from a game
  • Add Steam description as text

Update: 10 Jun, 2021 @ 9:36pm

1.2.2 Add note about incompatibilities with mods that change Society technologies (no script changes)

Update: 8 Jun, 2021 @ 11:21am

1.2.1 Fix spelling errors in README (no script changes)