Conan Exiles

Conan Exiles

RPVillageAddOn
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Update: 26 Dec, 2023 @ 8:57am

Update 12/26/2023

Update: 28 Jan, 2022 @ 6:22am

Updated to 2.8 game version

Update: 8 Dec, 2021 @ 2:06pm

Updated to 2.7 game version

Update: 14 Nov, 2021 @ 1:03pm

Update 11/14/2021

-Removed Sailboat
-Added more clouds to cover rocks
-Buildings that had a main floor with no door now have a door
-Replaced all the grass for more FPS and put the grass in the landscape material. Previously I just used foliage instances but had to redo all of it. I should have done it this way from the start but I was lazy.
-Re painted some areas to look better
-River is drinkable and swimmable in the deeper spots
-Lowered volume of river
-Removed some floating decorations, just deleted them entirely
-Added stairs to one building with an upstairs. This building might poof your items if you had them because I had to replace the floor. This was the only building it happened in. Sorry in advance for that whoever used that building.

Update: 22 Oct, 2021 @ 8:02pm

Update base game 10/22/2021

-Fixed minor issues
-Added trees in blank area, these can be harvested if you need the space.
-Added a small market stand where trees were previously blocked by fence.
-Added a few items in item table (Double sided fireplace, fireplace, market stand, sign)

Update: 19 Aug, 2021 @ 2:41pm

Update

-Fixed couple issues

Update: 8 Aug, 2021 @ 10:15am

Made tall building smaller
Fixed water texture
Rebuilt texture streaming (Someone said the textures are breaking down...Lol that isn't even a thing. I can't really take those kind of comments seriously. If you have no idea what you are talking about then don't post about it) Texture streaming doesn't break down.
I made this mod, if you are upset about any updates that I make for my mod and my server then please unsubscribe the mod. I don't make mods to appease everyone. If you want to use it that is cool, if you don't that is cool too. With that being said I am done with this mod. I am no longer going to change anything or update it. It will be just maintenance if the base game updates warrant it to be updated. I tried to please people and add on because I had a lot of messages about it, and some people didn't like it. Again I could care less because I made the mod and I could delete it right now if I wanted. I am a little disappointed in the messages I recieved after this update.

Update: 8 Aug, 2021 @ 12:40am

Update 1.6

-Fixed auto launcher for dedicated
-Fixed foliage in buildings, removed a lot of trees, I had to redo all the foliage bc it corrupted. This took me awhile. Sorry if you don't like the new look.
-Added small area from requests for larger building

Update: 20 Jul, 2021 @ 11:57am

-Door placeable should now lock

-Added some misc stuff I made when I was bored

-Fixed some LOD issues with textures

Update: 18 Jul, 2021 @ 12:42pm

Updates for today

-Added more second and third floors to buildings. Once again I am sorry for the placement issues if it causes any but I am trying to maximize the space.

-Removed the stage it is now a placeable. I did not place one to be deleted. So it is empty now in the middle.

-Added a balcony to one building and deleted a tree.

-Fixed stair issue in one building you had to duck

-Fixed the ceiling looking weird

-Added some prefab protoypes. Not finished with this yet but you will probably have to fly and place it. They don't snap or anything

-Hopefully you can place on walls now.

-Added another floor with a different pivot origin per request of someone

-Added flags as placeables. Might delete the current ones now in future update on the map so people can customize the village more.

-Removed some landscape clipping in building floors so they don't have dirt piles anymore, I only did two but if you see more you can screenshot and post in the discord.

-Added alcohol with a different effect. Doesn't take much health loss being drunk. You also pass out when you get drunk for a short duration. It is currently at 1 minute and you have no movement capabilities. How much you drink depends on your survival resistance stat. This also plays the drinking animation rather than just drinking it.

-Fixed other miscellaneous small things I can't think of at the moment.

-Doors should now be lockable by whoever places them and not claim land. They should also be able to auto close and to disable auto close. If you use my dungoen mod you can also use those doors if they fit.