Garry's Mod

Garry's Mod

Minecraft Steve [Custom PM]
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Update: 31 Jul, 2021 @ 2:02am

- Viewmodel arms now have 3D layers (changes to 2D automatically if using the 2D bodygroup)

- Changed how skin changer changes material (used to avoid replacing the next thing)

- Added an error model underneath the main model (this is incase parts of your model are invisible, now you will atleast see something. the old method of changing materials would replace the material for this, making it completely pointless as it would also become invisible)

- Added semi live skin changer to the skin selector preview (it is live if the skin was already downloaded, otherwise its still not live. i will try to figure out a way to change the skin as soon as the skin is downloaded)



Thanks again to Loke for suggesting and helping with parts of this update.

Update: 28 Jul, 2021 @ 1:56am

- Added 3D Layers (default on but can be changed to 2d like vanilla minecraft with a bodygroup)
- Separated Alex and Steve (skin changer still works on both of them the same way but this should resolve some issues)
- Improved Alex hitboxes and physics (possible now because separate model)
- Resized models to about 0.85x previous size (they should be a bit smaller now)
- Possibly fixed some limbs appearing invisible for some even when using legacy model (cant test this myself but i changed how the transparency works so now only absolute transparency should be invisible)

Thanks to Loke for requesting these changes and helping with some of them.
Checkout their addons here (trident will be supported soon): https://steamhost.cn/steamcommunity_com/id/lokeisloke/myworkshopfiles/?appid=4000

Thanks to Splinks aswell for making the 3D Layers model
Checkout their steve playermodel here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1255267495

Update: 9 Jul, 2021 @ 8:44am

- Renamed functions and lua files (should make this now compatible with the other skin changer addons)

i also forgot to mention that i changed the speed of the punch animation a few updates back, it doesnt look too good with this method but i will improve it later, i didnt intend to release that yet but whatever.

this update should make things a bit easier for users as they no longer have to uninstall or disable the other skin changer addons just to use my one, that and now you can use my one with theirs if you want two styles of steve model.

Update: 7 Jul, 2021 @ 11:27am

- Fixed viewmodel skin overwriting various other things (such as some sweps, physics selection halo, etc)
- Fixed skin overwriting other models in the player model selector preview window
- Maybe fixed some camera stuff (mostly notable in bsmod punch killmoves)

Havent tested the camera stuff yet but i cant make it any broke than it was so im including it.

Both fixes have some additional smaller issues, basically the preview wont update the skin unless you select another model and then select steve again and the hands dont change to steve when the skin is unset.
These issues will be fixed later.

Edit: the seconds issue, with the hands, has been fixed in the more recent updates


Next update i will probably try to rename some stuff so that this addon is compatible with the other 2 skin changer addons.

Update: 1 Jul, 2021 @ 7:24am

- Fixed skin changer only showing or hiding by reopening the player model selector.


This should make things easier and less confusing and just overall a bit more polished.

I may also be able to fix the skin overriding other models in the preview window on the player model selector with a similar code, but may take some rewriting.

Update: 30 Jun, 2021 @ 2:48am

- Moved skin changer to player model selector menu (haven't tested default menu, only enhanced player model selector)
- Added command to change skin (steveskin is the command, used like "steveskin username" without the quotes and with username being your username of choice)
- Added new bodygroup for eyes (now you can disable blinking)

the alex model uses steves eyes at the moment, i will look into fixing this. for the time being use the skin changer to change into an alex skin (this works fine, its just the default skin that doesnt)

also, the new skin changer will only show if you are using the steve model, you have to close and reopen the menu for it to show or hide though, ill look into this.


credits to Beelzebub for the code to add menu's to the player model selector menu (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2493778309)

Update: 29 Jun, 2021 @ 6:01am

- Renamed bones to valve bones (i found a qc command to do it without breaking animations)
- Added merge bone for left hand

Sorry for the double update.
This should make the player model more compatible with other addons, such as the mantle addon and the fortnite building tool addon.
duel wielding should also now work.

again, if you have any issues please tell me and i will fix them when i can.

Update: 29 Jun, 2021 @ 3:08am

- Resized viewmodel hands

they are now smaller, shouldn't cause any issues.

Update: 28 Jun, 2021 @ 10:29am

Initial addon creation.