Garry's Mod

Garry's Mod

Minecraft Steve [Custom PM]
556 Comments
1993carter2012 31 Jul @ 8:02pm 
hey guys how do you set the skin to defalt steve?
Kermit the Frog  [author] 19 Jul @ 5:58am 
@Giant Balls I think you can just set the username to be empty and then apply, I don't exactly remember though.
finnmcnuts 18 Jul @ 8:37pm 
how do i change it back to regular steve if i want to change it
KARDBORED 4 Jul @ 9:36pm 
how to activate????
FirstHermJr 29 Jun @ 12:08pm 
hi steve i am tennis steve
steve 26 Jun @ 10:59am 
i love this mod
Ivyprofenall 20 Jun @ 11:56am 
minecraft: source
duh chicken 19 Jun @ 11:33pm 
chicken
Samuels' Chili Shop 16 Jun @ 3:44pm 
My skin only appears when my character is dead, in the playermodel selector, and on the v_arms. It shows up on minotar.net/skin/ as well.
The Gunslinger 12 Jun @ 12:16pm 
I... AM STEVE!
Kermit the Frog  [author] 12 Jun @ 7:30am 
@spartanLink11 The addon uses minotar.net , which was the only api i found that worked at the time. If your skin shows up in your browser using minotar.net/skin/yourusername but not in game after setting your username then its possible its an issue with my addon, otherwise its the api.

From my testing all skins worked but its possible minotar might not work well everywhere, so if minotar is the cause then i may need to add a fallback at some point.
spartanLink11 12 Jun @ 7:07am 
What database does it pull for skins? I type some usernames and get what I want and other usernames it doesn't work.
Alex 11 Jun @ 3:19am 
so, i don't know why but my skin doesn't show up, i've used both my minecraft name and my microsft name, is there something i might be missing? i do have minecraft java i even opened it to make sure i typed it right.
FirstHermJr 4 Jun @ 12:39pm 
thanks Kermit. you made a really cool player model. :] gave you the mad scientist award cause that some serious coding skills man.:enteringsteamvr:
Ecto 1 Jun @ 6:19pm 
my favorite toy! to.. play with :D
wotsu 1 Jun @ 11:06am 
wow so cool thanks you so sos os much
FlowaPhenyx017 30 May @ 1:33pm 
sometimes it does break. Like I can use the usernames of people and it just goes completely Missing Textures with deformed geometry
Kermit the Frog  [author] 30 May @ 1:19pm 
@FirstHermJr Yeah the username needs to be Java, but links from websites do work but can be a bit picky, if the link ends in .png then it should work, which I think you can do with imgur? I just use a username myself so I haven't tested links much.
FirstHermJr 30 May @ 8:18am 
hey Kermit, Eminem here. im sorry to bother you but i got a dumb question. are these bedrock usernames or java usernames? its probably java but i wanna make sure. Also, do links from websites work? Like if you dont have a java account(i dont) but you want a skin that nobody uses.(i wanna be tennis Steve from console) what should i do? or is website links not possible. thank you Kermit the frog. if you answer my questions ill put you on my next album(joke).
FlowaPhenyx017 9 May @ 2:08am 
It amazed me very much when I discovered I could spawn a playermodel and use mine and my friend's username to essentially make an old school Minecraft wallpaper in Gmod. It is VERY very good ! Recommand
Kermit the Frog  [author] 8 May @ 10:02pm 
@TerrAvery Yep, it is multiplayer compatible.

It's still possible there's cases where the skin doesn't sync correctly but from my testing there have been no issues.
TerrAvery 8 May @ 7:47pm 
genuine question; is this compatible with multiplayer? (i.e other people being able to see your specified skin)
Leroy_coconut 8 May @ 5:54pm 
this is amazing that you figured out how to make this pm
FlowaPhenyx017 3 May @ 8:08am 
It amazed my very much when I discovered I could spawn a playmodel and use the mine and my friend's username to essentially make an old school Minecraft wallpaper in Gmod. It is VERY very good ! Recommand
Kermit the Frog  [author] 2 May @ 7:17am 
@your local nutcase I would recommend this addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3377934709

There is very little i could add that this addon doesn't already have.
Kermit the Frog  [author] 2 May @ 7:03am 
@Sleb Unfortunately no, i did look into ways to accomplish this but it would require a separate head mesh per eye position at each size and it didn't look very good with 2x2 eyes anyway.

There is a solution which i may eventually implement just as an option but it will require modifying your skin (just the empty parts that are normally unused, similar to what some minecraft animation mods do such as ETF with Expressive Fresh Moves, probably would use that exact layout even).


Anyway, in short, its best just to disable the blinking if your skin doesn't have the eyes in the correct spot.
Sleb 2 May @ 1:47am 
is it possible to choose where the blinking eyes positions since my skin has those eyes on different position?
your local nutcase 26 Apr @ 10:07pm 
can you make this but roblox.would that be possible
meeqah 24 Apr @ 3:31pm 
Yeah it's tasty as hell, ooh mamacita now you're ringing the bell
G-Weapons Man 24 Apr @ 9:47am 
Steve's Lava Chicken
TinkleToes 23 Apr @ 10:16pm 
🟫🟫🟫🟫🟫🟫🟫🟫
🟫🟫🟫🟫🟫🟫🟫🟫
🟫🟨🟨🟨🟨🟨🟨🟫
🟨🟨🟨🟨🟨🟨🟨🟨
🟨⬜🟦🟨🟨🟦⬜🟨
🟨🟨🟨🟫🟫🟨🟨🟨
🟨🟨🟫🟨🟨🟫🟨🟨 This is Steve
🟨🟨🟫🟫🟫🟫🟨🟨copy and paste him in every minecraft addon and you will get minecraft for free!
Kermit the Frog  [author] 20 Apr @ 12:59pm 
Also you can probably decompile the mdl for both the Steve playermodel and the animations to get the qc file if you wanted to use it as a base for anything.
Kermit the Frog  [author] 20 Apr @ 12:56pm 
@IRIS basically, instead of using $includemodel "m_anm.mdl" I instead made my own custom m_anm.mdl and include that instead.

There was a lot of trial and error getting the new animations to work correctly but you can find the qc file for the default player animations online and use that as a base. There is also the easier method of just overriding specific animations and still using the default animation mdl but I wanted to ensure only my animations play (also I like to challenge myself).

Oh and also for anyone who wants to, you can also include my custom animations in your qc file if you want to use these animations on your own playermodel, I don't remember the name of the mdl but if you download and unpack my addon you can get the folder structure and file name, you will most likely need to use the proportion trick or adjust the bone rotations though.
IRIS 20 Apr @ 11:36am 
How did you create new animations for this player model?
MasterFeyd 18 Apr @ 2:57pm 
i... am STEVE! :steamhappy:
ByteRage96 18 Apr @ 8:51am 
LAVA CHICKEN
CaelGD 15 Apr @ 11:38am 
FLINT AND STEEL:steamhappy:
mustard 14 Apr @ 9:20pm 
CHICKEN JOCKEY
:steammocking:
:steamhappy:
Sammbeeone 13 Apr @ 12:43pm 
THE NETHER
Unbloated [イーブイ] 13 Apr @ 3:58am 
FLINTSTONES???
EpicOmegaFan 12 Apr @ 4:45pm 
FLINT AND STEEL
G-Weapons Man 12 Apr @ 9:25am 
i still don't understand why they made JACK BLACK out of all people be Steve.
BlueShoeGuy 5 Apr @ 1:21pm 
chicken jockay
Kermit the Frog  [author] 4 Apr @ 1:51pm 
@CheeseyTwins13 that would have been a great April fools joke
CheeseyTwins13 4 Apr @ 12:11pm 
Wheres his iconic black and white beard?
26 Mar @ 8:19am 
@mamsnrhbr chefde have you found out how or no? cause if not its in the skin customization and just type in your minecraft username and there ya go
meeqah 26 Mar @ 7:42am 
FLINT AND STEEL
tophat 23 Mar @ 9:12am 
i cant figure out the custom skin part
18 Mar @ 6:48am 
S b e v
idk 18 Mar @ 2:58am 
S t e v