Imperator: Rome

Imperator: Rome

Imperator: Invictus
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Update: 1 Jul, 2024 @ 10:31am

V1.8 - Midas (breaks saves, use nexusmods 1.7.1.1 version to continue old saves)
New/expanded mission trees:
- Added large mission tree for Albion
- Added mission trees for Arseka and Paphlagonia
- Added small mission tree to Siculia
- Added 2 new trees for Patauion, the Spartan colony (can spawn with the eventchain you get as Veneto)

Added content:
- Expanded the map into several Finnic areas like the Baltics, and into Algeria
- Added new Ilmaric faith for the new Finnic areas
- Added 3 new deities for the Cybelene faith
- Added flags for Gadir, Vasconia, Oretania, Eburania, Contestania, Tectosages and 20+ more
- Added new bloodlines to Paphlagonia, Saba and Odrysia
- Added new Clothes for important Roman women by Nerdman3000
- Added more coloured clothing variation
- Added a dozen new inventions to Caucasians and several tags around the world
- Added Indo-Parthian, Phocian Confederation, Pong, Tocharia, Tylis, Volcaea, Greater Armenia, Caria, Delphic Anmphictyony, Locrian League, Scythia and Turan formables


Changes:
- Made it so that Colonies, Tributaries and Tribal vassals are able to declare wars for claims thanks to 2.0.4
- Subjects have reduced aggression to accompany the change that allows them to declare war
- Updated vanilla food tooltips to clarify the effect of seasons
- Implemented the new Wrong Religion modifier in appropriate places
- Eumeneus footsteps achievement is now achievable as the Eumenid kingdom path in Cappadocia
- Ported over several minor changes and fixes we contributed to 2.0.4 that weren't in Invictus yet
- Updated the modifiers for a dozen deities
- Moved Androphagian to the new Finnic culture group
- Updated several cultural naming schemes
- Added and reworked dozens of heritages
- Rebalanced the Monarchy Contract laws
- Revamped the Iberian military traditions
- Revamped parts of the Venetian missions
- Replaced global_cohort_start_experience with global_start_experience
- Rebalanced countless modifiers
- Slightly buffed Chariots against Heavy Cavalry
- Slightly buffed several historical wonders
- Made AI slightly more capable at unlocking new military tradition groups
- AI Seleukids will now only form India if they lost control over Babylon
- Added several missing modifier and Trait icons
- Made the decision to restore the Argead dynasty only available to Macedonian cultured countries
- Implemented Dementive's improvements to the Portrait Editor
- Removed remaining food tradegoods from cities

Bugfixes:
- Stopped Theban revolt from firing multiple times
- Fixed Cincinnatus achievement being unobtainable
- Prisoners, Heads of Families and Mercenary leaders can no longer be send to the Olympics
- Added several QOL changes to Albanian missions
- Made many smaller fixes to most trees in the mod
- Made dozens of smaller fixes thanks to Dementive's Imperator-tiger parser
- Fixed 'destroy pirates' objective not working properly
- Fixed the exploiting slaves character ambition not cancelling properly
- Fixed efficient forts not being flagged as a military great wonder effect
- Fixed spawned wonders not being tier 4 despite being unupgradeable
- Fixed Antigonid missions becoming available when you have the Antigonid bloodline
- Cleaned up and fixed several vanilla Carthaginian mission tasks
- Fixed several cultural province names not being localized
- Fixed military colonies unit ability not properly unlocking
- Fixed military traditions not properly being locked when unintegrating a culture
- Fixed Persian formable not applying the correct flag and adjective
- Made 100+ minor localization adjustments and typo fixes

Update: 15 Mar, 2024 @ 7:42am

V1.7.1.1: Ides of March (Save-Compatible)
- Fixed armor not appearing on Characters
- Added Anatolian Ethnicity from 2.0.4
- Fixed some broken Hellenic province localization

Update: 13 Mar, 2024 @ 9:15am

V1.7.1 - Ides of March:
(Savegames will have broken characters, to continue older saves, please use the version 1.7.0.3 from the Steam Workshop https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3181950031 or Nexusmods)
- New mission tree for Fugandulu
- Added Vindelicia formable
Out of Sync message no longer shows PC username
- Democrats and Traditionalist will have slightly higher senate support for you now
- Added round tribal house as city centre for Celtics
- Added more round tribal houses to first tier for Celtics
- Olives are now a food tradegood, swapping places with Honey
- Removed Food tradegoods from non-Oasis Cities
- Parthia will now randomly decide which religion to adop
- Roman names should now keep more accurate count of Ancestors
- New namelists for Sabellian, Siculian, Lucanian/Bruttian cultures\n- Added a number of flags, mainly to Iberia
- Fixes to uv mapping of other houses
- Fixed Egyptian model textures
- Fixed Rome not unlocking the Greek military tradition
- Fixed Fezzani not getting their inventions
- Countless nerfs around the mod to overpowered modifiers
- 1000+ fixes to scripting all around the mod, all thanks due to Imperator-Tiger by Dementive

Update: 14 Feb, 2024 @ 7:02am

V1.7.0.3 - Vesuvius: (save-compatible)
- Integrated Verney's portrait background mod
- Added a new Judaic fort model - by MattTheLegoman
- Added a historical information widget to some people in the character gui, for now just: Antigonas, Kassandros, Ptolemy I and Seleukos
- Reworked war of 303bc eventchain
- Rome now unlocks a Greek military tradition upon embracing Hellenic influences
- Spearmen have had their supply stats standardized with other similar Infantry
- Rome embracing Hellenic influences as historical now only converts Italic provinces they own
- Fixed negative maintenance cost potential for Carthage
- Added several bypasses to Cyrenaican missions
- Added new flags for: Blemmia, Olbia, Sesamos, Tyrsenia and Ancona
- Slightly reworked Etruria's interactions with others, adding feedback events and allowing you to take back stolen land
- Western markets 'merchant attraction' task now requires charisma
- Tweaked some defines for minor optimization of AI and pathfinding
- Tweaked Dumnonian missions with some QOL changes
- Changed modifier for Mithraic religion
- Added some new tasks for Canaanite Tartessia
- Slightly reduced Egyptian aggression
- Fixed Roman characters having the wrong religion
- Fixed Egyptian culture loc not applying to all Egyptian cultures
- Fixed Parthian horde triggering twice
- Fixed certain Martial inventions being unobtainable
- Fixed Shunga rebellion annexing players
- Fixed AI getting itself killed in the Paurava mission tree
- Fixed Sulchis having a settlement building while being a city
- Fixed Epirus gaining land for free from a player
- Fixed Mundia having the wrong culture
- Fixed a broken Pontus mission task
- Fixed Kaunos heritage missing modifiers
- Fixed various minor bugs in Veneto missions
- Fixed missing localization in Etrurian missions and some QOL changes
- Fixed some wrong values on mission parameters
- Fixed Punic Resurgence tasks being impossible and not bypassing properly
- Fixed Cappadocian breakaways not properly becoming subjects or transferring characters
- Fixed Cappadocian AI not properly making path choices
- Fixed some broken Gordyene tasks
- Fixed a bunch of minor errors spamming the error log occasionally
- Fixed an unclear Saxonian task
- Fixed minor bugs in Illyrian pirate tree
- Fixed a Raetia task having inconsistent requirements
- Fixed several QOL issues in the Tasm missions
- Fixed Greek military traditions not unlocking properly
- Fixed certain civilization modifiers giving negligible effects
- Fixed countless localization errors
- Updated French localization files

Update: 9 Jan, 2024 @ 12:25pm

V1.7.0.2 - Vesuvius: (save-compatible)
- Added new Carthaginian fort models
- Temporary fix for armor not showing
- Small changes to Iberian peninsula and North-African map setup
- Using the integration of Nuragics to unlock the Iberian military traditions now works
- Fixed tons of bugs and added bypasses to the new Italian and Pontic missions
- Added Greater Aquitania as a formable, reworked Aquitanian formable
- Added missing Etrurian events
- Added some new content for Pentapotamia
- Moved up formation of Mithratic kingdom to an earlier task
- Slightly reworked several Tylos tasks
- Added some new Greco-Indian cultural names to provinces
- Added some new Iberian Coat of Arms
- Numerous deities fixes and some additions
- Updated Builds roads cost modifiers to use the normal unit ability and not the Roman variant
- Added new heritage for Indiketia and Vasconians
- Enabled unlocking of several Haemic cultured inventions
- Added sanity checks to Port Buildings hopefully preventing crashes
- Fixed Rome being able to access the weaker conversion decision
- Removed Christmas icons

Update: 27 Dec, 2023 @ 5:58pm

V1.7.0.1 - Vesuvius: (save-compatible)
- Added Christmas icons I totally forgot for the update
- Cleaned up various tooltips from new missions
- Fixed Italian characters still spawning as Hellenic at gamestart
- Fixed broken trigger for owning a percentage of land from a region
- Fixed broken Roman Incursion mission task for Etruria
- Fixed broken Kios into Pontus tasks
- Fixed broken Gordyene tasks and tooltips
- Added missing Aryavarta content
- Added extra safeguards for Cappadocian content under AI
- Added a bypass to Messapian/Samnium missions if the event wars don't fire
- Yaudheyan event now properly triggers for Maurya
- Updated a number of broken modifiers
- Fixed some issues with missing loc/duplicate tags in new formable decisions
- Armenian re-formable now also has the tag ARM
- Moved Gordyene to the Asian category of Countries with missions
- Made minor fixes to various amounts of loc

Update: 26 Dec, 2023 @ 9:12am

V1.7 - Vesuvius (breaks saves, use nexusmods 1.6.1e version to continue old saves)
New/expanded mission trees:
- New content with 2 missions each for Etruria and Samnium
- Integrated Allis Ubbo mod's mission tree by Pureon (available to switch to as Carthage when owning Porto)
- Added a regional tree for unifying Tartessia and a tree for unifying Iberia as Tartessia
- 12 New mission trees for: Albania, Aryavarta, Colchis, Getae, Gordyene, Kios, Messapia, Pentapotamia, Rhaetia, Umbria, Veneto, Yaudheya
- Reworked mission tree of the Western Greek countries

Added content:
- Reworked Caucasian and Egyptian culture setup
- Added event to simulate the Roman evolution from Italic to a more Hellenic pantheon
- Added Italic, Nuragic and Hurrian religion
- Added 100+ new deities across a variety of religions
- Added Italia, Scandia, Greater Arachosia, Punjab and several mission related-formables
- Added dozens of decision relating to Pentapotamia and Aryavarta missions and formables
- Reworked the Armenian religion
- Added several dozen new flags
- Added new naming scheme to several Italic cultures
- Added lots of new event pictures from the Allis Ubbo mod
- Added pirate crown on characters unlocked in the Nuragic mission tree
- Added events about several historical conflicts in Italy
- Added Castrated trait
- Added some new bloodlines related to the new Indian content

Changes:
- Renamed Cybelene to Anatolian religion
- Countless changes have been made to provide clearer tooltips, especially in missions
- Added/Updated heritages to the Caucasus and Italy
- Rebalanced AI early-game aggression in Italy
- Increased AI naval budget cap to 35% total income (from 25%)
- Added 35% naval maintenance cost reduction to Punic Republic
- Tweaked some levy templates
- Numidia now properly colours in
- Added 5 new inventions to Georgians and North-Africans
- Reworked the Upper Egyptian revolt
- Updated dozens of deity triggers
- Updated several formables to not require 100% of the territories
- Several formables now annex all needed land to form it when they're owned by a subject
- Changing governor policy cost has been reduced to 5 from 10
- Manual divorce has been disabled in republics for now
- Updated internal tags so no country has a tag of X00-X99
- Added a softer variant to change religion in specific circumstances
- Changed Fruits second modifier to local tax
- Updated a number of traits to account for Spearmen
- Made dozens of minor adjustments to various modifiers
- Etruria can now form Corsica when only owning land in Corsica/Sardinia
- Added scripts to fix holdings not being transferred upon conquest, causes slight delay at gamestart

Bugfixes:
- Fixed every reproducible, reported bug for every mission and event in the game too many to list
- Fixed unit abilities becoming locked out when unlocking a new military tradition
- Fixed a lot of duplicate names
- Fixed a dozen bugs related to the Cappadocia mission tree
- Fixed Carthaginian mission bypasses
- Founding cities through missions now properly updates civilization value in neighbouring territories
- Fixed a number of missing icons
- Fixed governors going for conversion policy despite having the major syncretism invention
- Updated localization in all languages for improved grammar and general fixes

Update: 8 Oct, 2023 @ 1:46pm

V1.6.1e - Pantheion: (save-compatible)
- Fixed broken vanilla Cincinattus and Tribal Assembly achievements
- Succession will now no longer break in edge-cases where the mother/father is out of the country
- Mostly fixed characters still having Holdings in foreign countries leading to them getting the land in civil wars
- Fixed pink colour on the Sardinian units
- Added flags for Amisos, Lalasia, Arachosia, Kharesmia, Kindah, Lihyan and Mauretania
- Fixed a number of minor bugs in the Macedonian, Cappadocian, Numidian, Nabhapakti Nuragic and Saban missions
- Slightly reworked Pirate Illryian missions
- Replaced broken Governor loyalty modifier in Heritages with Global Monthly state loyalty
- No longer impossible to switch to Punic Republic as Punics
- Upon unifying Cyprus, you once again get all land belonging to your vassals on Cyprus.
- Fixed infinite loop in Piaoyue formable
- Fixed a missing highlight and wrong name for the Pan-Ionian League formable
- Added a reminder minor event for eligible bachelors in your ruling family
- Fixed the Elephant military distinction being unobtainable
- Fixed the vanilla Syncretism mission task for the Ptolemaic Kingdom
- Changed the modifier for the Bronze Sword of Winds treasure
- Slightly improved load times by correctly formatting loc files
- Made a number of minor loc improvements

Update: 4 Sep, 2023 @ 12:15pm

V1.6.1d - Pantheion: (save-compatible)
- Added new flags to: Iazygia, Roxolania and Yancai
- Updated River flowmaps and reorganised internal sea regions/areas
- Added Nuragic unit models thanks to Pureon
- Added back vanilla glow to the trade route gui if you already have the capital surplus
- Fixed double cost in Macedonian missions
- Fixed Macedonian events sometimes firing twice
- Fixed a number of cases where you wouldn't get claims or claims would fail to go away
- Made Illyrian mission tooltip consistent with the event tooltip
- Added bypasses to Theban missions and made one task optional
- Tylos missions now account for republics and monarchy
- Reworked the flow and effects of Zhangzhung missions
- Holdings a character somehow has in foreign countries are now deleted upon inheritance
- Formables are now possible to take if you OR your subject owns the required land, preventing a subject from blocking a formable
- Updated highlights to several formables to be consistent with the actual mission requirement
- Locked an ivory event referencing monarchs behind being a monarchy
- Removed a number of minor entries from the error log
- Epirus now declares war on Rome or the Player when getting land from either in Italy (workaround allowing Epirus to actually invade)
- Prevented Cappadocian rebellions firing multiple times under AI
- Updated and clarified a dozen localization entries
- Updated French translation

Update: 12 Aug, 2023 @ 11:45am

V1.6.1c - Pantheion: (save-compatible)
- Actually fixed Nabhapakti missions