The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Multiplayer Coop Stat Display [Rep] (WIP)
Showing 81-90 of 124 entries
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Update: 26 Nov, 2021 @ 12:29pm

fixed planetarium chance (multiplied it by 100)

Update: 24 Nov, 2021 @ 7:44pm

added a rather cruddy boss health bar, after realizing there hasn't been one since the start

Update: 24 Nov, 2021 @ 6:21pm

Fixed Repentance Range so now the range stat is displayed accurately!!! Finally!
Fixed an accidental oversight regarding pocket active items that have charge.
Added planetarium chance option, also finally.

Update: 24 Nov, 2021 @ 5:43pm

added tainted ??? poop display. the transparency of the future poops when you don't have enough poop pickups will be added as an option in the future

Update: 24 Nov, 2021 @ 3:09pm

Small update that makes the poop counter accurate (poops are still not displayed though)

Update: 24 Nov, 2021 @ 2:58pm

Fixed pill names being displayed regardless of identification
Added a somewhat sloppy LUA string editing workaround for the pocket item text names being displayed #KIND_OF_WEIRDLY after the recent Repentance update broke it. Sadly, for now everything must be in all-caps (will add an option for all lowercase soon)

Update: 24 Nov, 2021 @ 1:22pm

Added a "performance mode" option. It's a terrible, hacky workaround that just executes all of the HUD related updates a couple of times per second rather than every frame, but it boosts performance by a noticable amount. Of course, it will cause the HUD to update more slowly, so changes to information take time to take effect.

Update: 24 Nov, 2021 @ 12:45pm

Added some of the player indicator menu options to the saved data. Still no player color selections because that will be a pain in the neck, but at least indicators and intensity and stuff are now saved too.

Update: 24 Nov, 2021 @ 12:16pm

Fixed a "bug" with the Minimap API integration that caused vanilla icons not to be enabled in any capacity. (This was actually just the github page being overlooked and I accidentally included an ancient pre-Repentance version of the mod.)
Fixed some more mod config menu options not saving. Player colors and indicators are next.

Update: 24 Nov, 2021 @ 10:31am

Fixed a glaring bug that crashed games if the mod's HUD was enabled and you had more than one player (pretty antithetical to the whole mod)