The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Multiplayer Coop Stat Display [Rep] (WIP)
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Update: 22 Nov, 2021 @ 11:20am

Small hotfix because I forgot to test final changes before that last update and who would have believed that they broke the entire mod somehow

Update: 22 Nov, 2021 @ 11:06am

Finished partitioning the different aspects of the mod into their own lua files.
Integrated Minimap API+ directly with the mod (Thanks to Wofsauge and Taz!), now it is no longer necessary to subscribe to the mod on the workshop and the disappearing minimap bug should be fixed. However, some options are unable to be saved at the moment because of this, that will be fixed shortly.
Added global toggle for the mod back.
Small stuff that may be worked on later today, or tomorrow: tainted isaac/cain display is turned off now (broke during partitioning), some mod config menu options that used to save do not (minimap api+ save data was overwriting).

Update: 19 Nov, 2021 @ 4:12pm

started work on partitioning the mod into separate files by data. this is useful for multiple reasons: easier digestion of what exactly is happening to calculate what, and files that only have code directly pertaining to a specific type of HUD element (health, stats, items, etc.) makes it much easier to find and fix bugs as well as work on one thing at a time without having to scroll through a gigantic mess every time.
Also, fixed the player colors bug, and simply removed any automatic hiding of the vanilla HUD and this HUD. Now, that must be handled manually using the mod config menu.

Update: 16 Nov, 2021 @ 6:46pm

added a small fix for tainted lazarus with birthright because of the new update

Update: 25 Sep, 2021 @ 7:43pm

Added an option to turn the HUD off in multiplayer. Doesn't affect colors, and probably won't unless I ever come back to the mod to finish it.

Update: 29 Jul, 2021 @ 9:44am

Added a different hotfix that shouldn't affect singleplayer too much: When someone wants to join, the vanilla HUD will show up. If the vanilla HUD shows up by accident by pressing the join button at other times, press the back button (B on controllers, escape on keyboard, by default) to hide it again.

Update: 29 Jul, 2021 @ 9:32am

Going to be taken down until a more finished version is ready for release

Update: 26 Jul, 2021 @ 4:42pm

Fixed a peculiar interaction with the miniMAPI+ mod that reenabled the vanilla HUD whenever entering an uncleared boss room.

Update: 26 Jul, 2021 @ 2:40pm

Added mod config options saving their values between runs/games/game exits. Now you don't have to tweak your favorite options every new run!
Player colors are not saved yet, but I might make them save their values as well if people want it badly enough.

Update: 26 Jul, 2021 @ 1:21pm

Removed everything related to the minimap. Please install the MiniMAPI+ mod in order to have a map display that is much better than the one I was in the process of creating. I added an in-game message for those who are already subscribed, but new subscribers will see MiniMAPI+ as a required addon.