The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Update: 29 Jul, 2021 @ 4:41pm

Fixed discrete bug with item effects overriding vanilla hooks (override results were not being recognized, fixed)
Gave Adramolech's Blessing a visual for when damage is negated
Gave Morphine a visual for when damage is negated
Nosebleed now gives at most a 1.5x damage multiplier, rather than 2.0x
Nosebleed now overrides color of tears, not variant (more universally visible, less buggy)
Nosebleed depletes the multiplier slower and is now a quality 2 item

Update: 29 Jul, 2021 @ 4:39pm

Fixed discrete bug with item effects overriding vanilla hooks (override results were not being recognized, fixed)
Gave Adramolech's Blessing a visual for when damage is negated
Gave Morphine a visual for when damage is negated

Update: 29 Jul, 2021 @ 1:35am

Added more messages for Papal Flames when you kill them mercilessly
Added two trinkets! Gesture of the Deep (implemented) and Snapped Cross (not implemented)
Added EID birthright and trinket descriptions
Added more treasure rooms
Honestly probably more stuff that I forgot

Update: 27 Jul, 2021 @ 6:36pm

Made treasure rooms with bs damage less bs
Made error rooms with bs damage less bs
Fixed bug with red coins glitching when bombed

Update: 26 Jul, 2021 @ 11:36pm

Fixed Sharing is Caring causing orbitals to glitch out

Update: 26 Jul, 2021 @ 10:54pm

Updated title screen
Changed tramp of babylon attack bonus to give a progressively larger damage multiplier instead, to cancel out the hp scaling (just gives damage boost if hp scaling is disabled)

Update: 26 Jul, 2021 @ 1:01pm

- Added Grand Marshall to naturally spawning bosses
- Added ability to toggle Godmode bosses from spawning in ModConfig
- Added Ludomaw to naturally spawning bosses
- Implemented Angelusossa, now called The Fallen Light
- Implemented Angelusossa's Soul, now called The Sign
- Fixed infrequent bug with adding health based on simple DPS calculation
- Possibly other changes

Update: 23 Jul, 2021 @ 9:55pm

Made godmode story alt bosses health scale less

Update: 23 Jul, 2021 @ 12:06am

- Added structure for adding godmode bosses, currently Souleater, The Sacred, The Ritual, and Hostess spawn naturally
- They have a slightly different vs screen, lmk what you think!

- Made first treasure room guaranteed to have two items in it to provide some form of consistency in the start of a run

- Redrew heart ui to pop more, easier for quick reference

- Added modconfigmenu support!!

- Changed savedata formatting to use built in json module

- many many other changes that my thin brain cant remember right now

Update: 19 Jul, 2021 @ 7:46am

red coins are now persistant as intended
nerfed holy chalice
added birthright effects for all Godmode characters