Garry's Mod

Garry's Mod

[CW 2.0] Half-Life 2
Showing 1-5 of 5 entries
Update: 21 Jul, 2021 @ 4:48pm

Owners Note: This update log is the third update, just messed up on the update and updated multiple times.

Update: 21 Jul, 2021 @ 4:47pm

Missing last update change log was: Added the Spas 12 (Shotgun) into the set, Added new attachments for both the HK USP Match and MP7A1, Removed Sights and Lasers for testing reasons.

This update change log includes: Reworked Spas 12 code from M3 Super code into M4 Super code from Extra Customizable Weaponry, tweaked ironsights on the HK USP Match, changed positioning of 12 gauge shell ejects on Spas 12.

Update: 21 Jul, 2021 @ 4:47pm

Owners Note: This update log is the third update, just messed up on the update and updated multiple times.

Update: 21 Jul, 2021 @ 11:54am

None Provided

Update: 18 Jul, 2021 @ 10:35am

This marks the Initial Addon creation date, what was included on the post was: two weapons ported from Half Life 2 into CW 2.0 weapon base where the SMG1 (MP7A1) and the Pistol (HK USP Match) weapons include custom attachments and base attachments from the weapon base, new stats that relate more to real world stats than in game, custom viewmodel for the MP7A1 for maximum customization potential.

Note that these features will be subject to change in upcoming updates, as well as new weapons such as the Shotgun, AR2, 357 Magnum, Grenade and maybe even cut beta weapons like the OICW, MP5K and the AK47, although the beta weapons are not guaranteed the base weapons are. Stay tuned for more updates in the future!
Thank You for Reading, That1Doggo