RimWorld

RimWorld

Roo's HD Hairstyles
Showing 1-9 of 9 entries
Update: 17 May, 2024 @ 12:14pm

Update on 5/17/2024 8:13:55 PM.

• Fixed some visual glitches.
• Updated About file.

Update: 17 May, 2024 @ 12:08pm

Update on 5/17/2024 8:08:45 PM.

1.5 Updates:
• Added overrideShaderTypeDef to each hairDef, making the alpha layers work without any additional mods! (Thank you OdysseyLotus, for teaching me about this and patching my mods when I couldn't. 💗)

Update: 12 Apr, 2024 @ 5:25am

Update on 4/12/2024 1:25:07 PM.

- Updated to 1.5
- Added Mod Icon to About folder

Update: 2 Nov, 2022 @ 2:57pm

Update on 11/2/2022 9:56:58 PM.

- Added extra Hairshort and Hairlong tags to improve integration with Biotech DLC.

Update: 21 Oct, 2022 @ 1:30am

[Auto-generated text]: Update on 10/21/2022 9:30:23 AM.

Update: 9 Sep, 2022 @ 3:30pm

[Auto-generated text]: Update on 9/9/2022 11:30:03 PM.

Update: 9 Sep, 2022 @ 1:07pm

[Auto-generated text]: Update on 9/9/2022 9:06:59 PM.

Update: 8 Sep, 2022 @ 3:46pm

[Auto-generated text]: Update on 9/8/2022 11:46:28 PM.

- Removed styles that had two copies for Male and Female Pawns. (If you load a save and your pawns appear bald, their hairstyle hasn't been removed, just altered in name.)

- Some of these styles have been given redesigned female counterparts, such as Slick and Spiked.

- Revised a couple of styles that I weren't happy with, such as Topknot, Weevil and Barber.

-Added a packageID, so no more startup errors!

- Categorised each hairstyle for compatibility with the ideology creation menu.

- Altered what faction pawns will spawn with what hairstyles.


These changes have been tested with existing saves and issues shouldn't occur. Enjoy!

Update: 19 Jul, 2021 @ 11:27am

[Auto-generated text]: Initial upload.