Arma 3
Direct Action - Madrigal
Showing 1-9 of 9 entries
Update: 24 Nov, 2022 @ 7:48am

Update: 24 Nov, 2022 @ 1:55am

- Fix for DA Zombies. Zombies are now hostile to players again.
- Fix for remote helicopters bugging out on server rejoin.
- Fix for spawn points on all allied camps automatically activating.
- Fix for enemy airdrop plane not being targetable by AI.
- Various RHS fixes.

Update: 24 Nov, 2022 @ 12:55am

Update: 29 Nov, 2021 @ 3:46am

Update: 30 Sep, 2021 @ 7:46am

- M71 with scope private error fixed
- UNSCDF Army faction added
- Blufor factions now selectable by mission parameter.

Update: 19 Sep, 2021 @ 11:16am

Update: 13 Sep, 2021 @ 11:12pm

- Respawn system changed. Possible fix for interactions breaking. Please report issues on the discord.

Update: 10 Sep, 2021 @ 10:17pm

- Vanilla tasks system added
- Enemy vehicles now able to be unlocked and respawned at base
- New mod warning system when issues detected
- New automatically generated vehicle unlock list in diary menu
- New system to give factions correct language voice. Still WIP.
- 4th slot for OPFOR factions added. 3 main force slots + 1 special forces slot.
- Markers and general UI stuff improved
- Arsenal system overhaul
- Paradrop reinforcements system overhaul
- Mission triggering overhaul
- Random encounter system overhaul
- Lots of tweaks to faction balance
- Zeus bug fixed. Now always available for logged in admin
- Zeus disabled in SP

Update: 20 Jul, 2021 @ 3:24am