Garry's Mod

Garry's Mod

Fire Sparkle on Stefano's v3.8 base
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Update: 17 Nov, 2019 @ 10:10am

Version 4.0.0.1
- Removed a redundant texture. Not much of an impact, but eh, whatever. XD
No, seriously, it is not even referenced by anything.

Update: 17 Nov, 2019 @ 8:42am

Version 4
- Updated to the Stefano's v3.8 model base. More flexible flexes, more jigglebones and various small hidden bones.
Unfortunately, due to the amount of flexes, this now requires the Enhanced Faceposer tool. Get it by the link on the main page of the addon.
- Models changed their names, receiving "_enh" on the end of their names. THIS WILL BREAK SAVES AND DUPES, THERE IS NOW NO WAY TO GO BACK! YOU HAVE BEEN NOTIFIED!
- Implemented Sindroom's improved horns, giving it a unique look, as well as a new bodygroup to make horn spiral light up. :D
- Gotten rid of the stolen eye textures. Now diseased Fire's eyes are truly colored in the poisonous green color.

Update: 30 Dec, 2015 @ 7:36pm

Version 3
-Fixed a pretty long living typo in name of some models. Models "vn_deseased_fire_sparkle.mdl" and "vn_dark_deseased_fire_sparkle.mdl" are changed to proper "diseased". This change will affect all saves, dupes and everything using previous model name.
-Further compressed model package by reducing repetitive textures. Size down to ~2.8 mb.

Update: 21 Mar, 2015 @ 7:21am

Version 2.5
-Recompiled under "Left 4 Dead 2" Gameinfo and "Orange Box" SDK (the latter was same, though...). Nothing affected.
-Added new model - Fallen V2(updated "fallen" skin with transparent eyes).
-Fixed a very crucial mistake - absent common textures. Now this addon model doesn't requires anything else!
In short - added two textures which are not from main package.
-Changed icon of addon. To a right one now.

Update: 21 Mar, 2015 @ 7:17am

Oups... I forgot to change icon for this time. Look up for real changes.

Update: 21 Aug, 2014 @ 6:44pm

Version 2.0
- Global overhaul of model to fix incompatibility problems. (Nothing was affected)
- Renamed "vn_dark_and_deseased_fire_sparkle" to "vn_dark_deseased_fire_sparkle". (Accidently done, a little impact on spawn icons and everything evolving prev. model name, for example saves)

Update: 2 May, 2014 @ 8:11am

Initial upload.