Rivals of Aether

Rivals of Aether

Eirlys
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Update: 17 Sep, 2021 @ 9:02am

v1.13

GENERAL:
- Short hop reduced from 6 > 5.
- All tippers given more hitpause to make them feel MEATY.
- Heatwave skin added, replaces Rosalina skin.
DEV NOTES: Eirlys has been known to be a defensive powerhouse. With big buttons and great projectile game, it's been hard for people to deal with her. We're hoping to make her defensive tools a little less strong as the meta progresses.

JAB:
- Angle changed from 60 > 80.
- Tipper has 5 more frames of hitstun.

DATTACK:
- Start-up reduced by 2 frames.
- Endlag increased from 12 > 14.

FTILT:
- Sourspot size slightly decreased.
- Endlag increased from 13 > 14.
- Sourspot BKB increased from 6 > 7.
- Sweetspot Scaling increased from .45 > .65.

DTILT:
- Endlag increased from 12 > 13.
- Sourspot angle changed from 30 > 70.
- Sourspot scaling increased from .45 to .65.

UTILT:
- Endlag increased from 15 > 17.

NAIR:
- Start-up reduced from 8 > 5.
- Endlag increased from 14 > 15.
- Multihits will no longer break projectiles.
- Multihit angle flippers removed.

FAIR:
- Hitbox size reduced.
- Sourspot Angle changed (361 > 60).
- Landing Lag decreased from 9 > 8.
- Endlag increased from 15 > 16.
DEV NOTES: FAir has always been a really strong move for Eirlys. It has a lot of range, tipper can kill, and every angle was the same. With the change to make sour send slightly up, this should remedy the issues she's had (hopefully). Fair will always be a strong tool for her, but now it should be at least a little more interesting.

BAIR:
- Landing Lag increased from 8 > 9.
- Endlag increased from 13 > 15.

UAIR:
- UAir 1 hitbox lowered to scoop up smaller opponents (Orcane).

DAIR:
- Tipper hitbox size decreased.
- Hit 1 endlag increased from 8 > 12.
- Hit 2 endlag increased from 13 > 15.
- Hit 2 now only comes out if you hit the tipper, allowing for unique set-ups from the sourspot.

FSTRONG:
- Hopefully fixed that visual bug.
- Updated visuals slightly to make it more clear when clone's hitbox is active.
- Start-up reduced by two frames.

NSPECIAL:
- Aurora now has it's own start-up and endlag.
- You can now cancel charge into a roll.
ICICLE:
- BKB grows as it travels (starts at 5, grows up to 8).
- Increased lifetime from 35 > 60.
DEV NOTES: Icicle has always been the weakest tool in Eirlys' kit. To fix this, we've made Icicle into a better sniping tool. We're curious to see how this change pans out.
AURORA:
- Comes out on frame 17 (used to be frame 10) and has 20 frames of endlag rather than 12.
- Aurora now has a slight vsp boost on casting in the air.

FSPECIAL:
- Slightly tweaked the code to make the window for tap/hold more open.
- Made visual come out sooner.

Update: 17 Aug, 2021 @ 5:03pm

v1.12

BUG FIX:
- Fixed the FStrong bug thing (for real this time please)

FAIR:
- Sourspot BKB increased from 6 > 7.

FSTRONG:
- Hitbox changed to be smaller for the confirm.
- FStrong 2 Damage decreased from 10 > 8.
- FStrong 2 Knockback Scaling decreased from 1 > .6.

Update: 6 Aug, 2021 @ 8:32pm

v1.11

FSTRONG:
- Added detection to when Eirlys gets hit, making it so only moves that deal knockback and damage will stop ice clone.

Update: 6 Aug, 2021 @ 8:30pm

v1.10

FSTRONG:
- Given a visual indicator above Eirlys' head for cooldown (Arrow).
- Given audio cue for cooldown.
- Moved VFX to the article itself, should fix the weird visual bug (hopefully).

NSPECIAL:
- Added detection, similar to the FSTRONG note, to prevent moves that don't deal damage and knockback to not remove charge.

Update: 2 Aug, 2021 @ 9:33am

v1.9

Removed text above CSS because of recent update.

Update: 1 Aug, 2021 @ 8:39am

Halloween skin fix

Update: 1 Aug, 2021 @ 7:55am

v1.5
DTILT:
- Sweetspot angle changed from 290 > 270.

FSTRONG:
- Parrying will remove the first hitbox.
- Start-up increased from 14 > 16.

USTRONG:
- All angles now send at 90.

FAIR:
- Tipper knockback scaling increased from .7 > .85.

BAIR:
- Tipper knockback scaling increased from .75 > .8.
- Sourspot knockback increased from (5, .4) > (6, .65).

UAIR:
- Time between hit one and hit two increased from 4 > 6.
- Angle Flipper removed.
- Hitpause scaling on Hit 1 increased from .2 > .25.
- Hitstun Multiplier on Hit 1 decreased from 1.3 > 1.05.
- Hitbox raised to properly cover the smear.

NSPECIAL:
- Projectiles come out on frame 10, rather than frame 8.
- Charging time increased from 24 > 26.
ICE:
- Knockback scaling increased from .2 > .65.
CLUSTER:
- Damage decreased from (4, 1, 6) > (2, 1, 4).
AURORA:
- HSP decreased from 15 > 12.

FSPECIAL:
- Start-up increased from 20 > 22.
- Multihit count reduced from 4 > 3.

Update: 28 Jul, 2021 @ 4:53pm

v1.4.1
NSPECIAL:
- All hits are now techable.

Update: 28 Jul, 2021 @ 10:16am

1.4

UTILT:
- Sourspot damage increased from 4 > 6.
- Tipper damage increased from 5 > 8.

USTRONG:
- Tipper damage increased from 7 > 9.

DAIR:
- DAir 2 tipper and sourspot damage swapped around.

Update: 28 Jul, 2021 @ 10:15am

v1.4
ignore this patch