Airships: Conquer the Skies

Airships: Conquer the Skies

Yellow's Dependency Pack V3
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Update: 31 Jul, 2021 @ 7:05pm

Attempted a patch that the other 21 updates were likely trying to do, of fixing the issue of the mod being "unable to load" or "Broken", I don't get this on my end but the discord has complained about it. It does work despite saying that, but this is an attempt to rectify that prompt anyways.

This patch essentially removed all references of the "Grand Ram" (a total of 2) in the Script, so the game shouldn't be looking for the module... Since it's deleted...

Update: 31 Jul, 2021 @ 1:06pm

I don't even know what I updated here either.

Update: 31 Jul, 2021 @ 12:33pm

Going to be honest I forgot what I updated here.

This update is likely the one to introduce multiple monster armor types for any mods to access, removing the tech requirement behind them, and instead adding them in a file like old, allowing for any mod utilizing monsters to call to this packs version and make use of the assets provided.

Update: 31 Jul, 2021 @ 9:01am

Patched Krakens & Growler Engines to work on top of the release of this mod. The release included the singular change of removing vanilla overrides from the original mod.

This is a placeholder test patch, next will add all monster armor types for all, monsters.

Update: 30 Jul, 2021 @ 7:36pm

Updated the Mod ID to avoid conflicts with an existing mod.

Update: 30 Jul, 2021 @ 6:58pm

Initial release, Removed Vanilla overrides on Yellows Dependency Pack Reupload by Putski