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I think it's probably the fleshcrackers bonus that got borked by some vanilla update, the expansion maybe.
Warning: SpriteSheetBundle alum_module has no damaged sheet.
Warning: SpriteSheetBundle alum_module has no fragments sheet.
Warning: SpriteSheetBundle alum_kraken has no damaged sheet.
Warning: SpriteSheetBundle alum_kraken has no fragments sheet.
It's appreciated sincerely.
As for my work on the Monster Dependency, yes. iirc I just created a document that was just a clone of base vanilla monster data, in order for things that used it when it was open in vanilla, to actually have access again- as vanilla has "hidden" It's monster armor pathing which was the root cause of the problem.
If the question is can I happen to remove that event, no. I want, absolutely nothing to do with the Cataclysmic expansion. I used to use that in my early days of Airships but it's such a cluster of just... Pain. And it's never getting updated anytime soon because the creator just suffers sudden bursts of interest in things.
You'd really be better off just extracting all module information from that mod and making a small little module-only mod.