RimWorld

RimWorld

Simple Utilities: Wall
Showing 1-10 of 43 entries
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Update: 26 Apr, 2023 @ 2:12pm

v1.6.4
- Fixes a potential error with overwall placement.

Update: 23 Apr, 2023 @ 4:33pm

Small change to the XML patching to be more versatile regarding mod compatibility.

Update: 3 Apr, 2023 @ 12:52pm

Just an about.xml edit to specify that this should load after VFE Architect (for its fine walls)

Update: 1 Apr, 2023 @ 1:10pm

v1.6.3
- The code responsible for placement rules has been largely refined in order to better enforce nonsensible overlapping of wallmounted stuff. As well, the code between all the various wall mounted things have been nicely unified.
- As part of these changes, SoS2's walls are now also supported.

Update: 28 Mar, 2023 @ 10:28am

v1.6.2
- When a fence is destroyed it will now also destroy any attached fencepost lights.
- Performance fix: the fencepost lights' renderer is no longer real time (oversight in the XML, only the torch needed this but it got applied to the other 2).

Update: 9 Mar, 2023 @ 5:01pm

v1.6.1
- Fixes being able to place wall mounted stuff on less common walls like smoothed walls.

Update: 6 Mar, 2023 @ 12:16pm

v1.6
- Decoupled from Vanilla Expanded Framework, this mod no longer uses it as a dependency (unless you're on 1.3 still).

Technical notes:
- This new version uses its own code for handling wall lights now, and as a result they now support the 1.4 features such as being able to change the color. They also avoid the use of invisible dummy glowers, making it more compatible with complex mods like SoS2.
- The wall lights are now enabled by default (before they were only enabled if you did not have another wall light-added mod). I recommend using Cherry Picker if you want to handle redundancies.
- Performance: The sanity check (making sure it's still attached to a wall) is now handled through a mod extension instead of a comp, making it more lightweight.

Update: 29 Jan, 2023 @ 5:16pm

v1.5.1
- Internal updates related to changes with the VE framework's random graphic feature.

Update: 22 Nov, 2022 @ 8:52am

XML patch fix.

Update: 17 Nov, 2022 @ 9:23am

Updated the Replace Stuff compatibility patch to work with the new toggleable patch feature in the previous update.