RimWorld

RimWorld

Black Armoury Tech Patch
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Update: 15 Aug, 2021 @ 11:37am

[Auto-generated text]: Update on 8/15/2021 2:37:34 PM.

Author's Notes:

Bug Fixes (Tech Patch):
(These are bug fixes for this mod.)
- I've not had any bugs reported yet, if you see one feel free to yell!

Bug Fixes (TBA):
(These are bugs that I /think/ were in the base version of TBA, little stuff that got in my way.)
- Fixed mass of the short wheellock musket from 3.55 to 2.55, I don't think they should've been heavier than the long version at 3.0, And they're now compatible with default Simple Sidearms.

I would've asked AOBA to fix the mod directly, but they're busy working on an update that might have already fixed this so.

Update: 7 Aug, 2021 @ 2:27pm

[Auto-generated text]: Update on 8/7/2021 5:27:33 PM.

Authors Notes:
- I fixed the spooky thing with the crafting spot. It took the finest minds of the RimWorld discord and I, but we made it work.
- Added compatibility for VFE - Medieval. When in the load order, tribals will only spawn with Jezali Muskets and Medieval raids may contain real guns only on MedievalRangedHeavy troops.

Update: 7 Aug, 2021 @ 9:04am

[Auto-generated text]: Update on 8/7/2021 12:04:23 PM.

Author's notes:
- Updated the description of the About.xml to better describe what the patch does.
- Added the Manifest.xml for the version tag, I thought it was cool.

Update: 7 Aug, 2021 @ 8:54am

[Auto-generated text]: Initial upload.