RimWorld

RimWorld

Windows
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Update: 3 Apr, 2023 @ 6:31am

v2.7.6
- NRE fix, one that may have lead to pawns trying to climb through windows(?).

Update: 28 Mar, 2023 @ 10:26am

Greetings, tech enthusiasts! Allow me to present to you the latest and greatest update to our esteemed software, version 2.7.5! This release is packed with numerous improvements that are sure to excite and impress even the most discerning users out there. Among the many enhancements that we've incorporated into this version, we've managed to tackle a particularly challenging issue related to prison break attempts. This is no small feat, mind you - this is a rare NRE fix that required a high level of expertise and dedication from our talented team of developers. But we didn't stop there. We also employed cutting-edge technology and state-of-the-art techniques to ensure that this fix is foolproof and failsafe. You can rest easy knowing that your system is now more secure than ever before, thanks to our tireless efforts and unwavering commitment to excellence. So what are you waiting for? Upgrade to version 2.7.5 now and experience the unparalleled quality and reliability that only our software can provide!

Update: 27 Mar, 2023 @ 3:45am

v2.7.4
- The infamous "super hot windows" temperature bug has finally been fixed. Gotta be a personal record for longest evasive bug, think that one went on for well over a year!
- The window ticking interval has been offset per-window to avoid spikes (small as those spikes may be)

Update: 21 Mar, 2023 @ 2:55pm

v2.7.3
- Did a number of re-optimizations to the big performance overhaul that was done Dec 16th. A few things weren't quite right that I later came to discover. Performance should be up around 15%.
- Integration with Giddy-up 2. Should fix the odd "window smashing" report I've heard over the past month.

Update: 11 Jan, 2023 @ 5:55pm

v2.7.2
- Fixes the long-known issue with painting a window while it's in its closed state.
- Moves XY position of Security Glass on the tech tree to avoid overlap.

Update: 7 Jan, 2023 @ 2:17am

v2.7.1
- Yet another NRE fix, gotta love 'em.

On a more distressing note, almondmilk eggnog is pretty bad.

Update: 6 Jan, 2023 @ 10:28am

The NRE fix in the previous update, which was supposed to be v2.6.3 did not actually appear to be present in the steam workshop version, which was showing v2.6.2. Not sure what went wrong there! Uploaded the wrong mod version? lol

This version should push the fix out for real this time. It also includes some minor performance tweaks I was working on on the side.

Update: 24 Dec, 2022 @ 10:01pm

NRE fix

Update: 16 Dec, 2022 @ 5:18pm

Performance overhaul
Since forking OpenTheWindows over a year ago, I've focused on updates, bug fixes, and small changes around balance, features and graphics. But I haven't done any major surgery to the code, until now.

Every line of code has been combed through end to end for a performance review and rewriting things to the latest techniques. The ticking performance is now around 5x faster, reduced memory use and pressure on the unity garbage collector, as well as reduced processing time on game load.

(fwiw, JP - the original author - did a good job at writing high performance code. But even fast code can be made faster, every lil' bit helps!)

Update: 14 Nov, 2022 @ 7:18pm

Improvement to the NRE fix in the previous update.