XCOM 2
[WOTC][WSR] XCOM Blue Magnetic Weapons Ghost Templates
Showing 1-7 of 7 entries
Update: 20 Mar, 2022 @ 2:40pm

  • Fixed magazine's emitter color.

Update: 20 Mar, 2022 @ 10:54am

  • Added MG Shotgun's magazine models with blue emitters.
  • Added an option in XComGame.ini to swap the MG Gremlin with a version using blue emitters. True by default.

Update: 19 Mar, 2022 @ 7:43pm

  • Fixed a ReadMe typo.

Update: 19 Mar, 2022 @ 7:19pm

  • Added variants of the Cannon's/Assault Rifle's/Sniper Rifle's Extended Magazine models with blue emitters. This includes both Extended Magazines and Extended Magazines + Autoloader. Mesh names for WSR use are included in the ReadMe.

Update: 19 Aug, 2021 @ 5:33am

  • Fixed an issue causing the Magnetic Hunter Axe to not have a proper Slash animation.
  • Fixed an issue regarding Skirmishers' Ripjacks' textures not loading correctly.

Update: 10 Aug, 2021 @ 9:20am

  • Public release.
  • Compiled an exhaustive list of referenceable WSR assets in the ReadMe file.

Update: 10 Aug, 2021 @ 8:50am

  • Private release.