Source Filmmaker

Source Filmmaker

MARIOKART2 B3 SFM
Showing 1-10 of 11 entries
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Update: 30 Sep, 2022 @ 12:16pm

Fixed missing cubemaps
Updated map MOTD info slightly

Update: 10 Aug, 2022 @ 10:21pm

Deleted an inaccurate nobuild trigger in the world 2 entrance that I am unsure why existed in the first place

Update: 5 Jun, 2022 @ 11:47am

Fixed inconsistent nodraw textures behind the w2 pool structure

Update: 11 Oct, 2021 @ 4:23pm

Fixed music being missing in the last update for some reason

Update: 11 Oct, 2021 @ 3:24pm

Fixed massive amounts of compile issues causing missing textures (sorry for not noticing that before)
Fixed a lot of cubemaps to be more accurate to TF2 look even though SFM tries hard to kill all cubemaps
Fixed sprites to use TF2 level brightness (not truly possible in SFM afaik but as accurate as can be now)
Fixed an issue with the world 2 pool clipping the water texture wrong (technically not accurate to TF2 but it looks objectively better on every level to not have that bug)
Fixed an issue with the vent model on karts causing planefighting (updated model)

Update: 7 Sep, 2021 @ 11:16pm

Fixed projectiles not colliding with displacements

Update: 7 Sep, 2021 @ 10:43pm

failed fix for displacements

Update: 28 Aug, 2021 @ 1:28am

Fixing images on the submission page.

Update: 27 Aug, 2021 @ 11:42pm

Fixed disco lights still being too bright, as well as added missing phys cones and cow moos.

Update: 26 Aug, 2021 @ 5:22pm

Fixed cubemaps and lights being obnoxiously bright. Because SFM sucks it's impossible to perfectly replicate the disco lights.