STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

(OUTDATED) Agents Of Chaos II: Rise Of The Shadow Collective v0.6.2 (FotR Submod)
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Update: 21 Oct, 2021 @ 7:10pm

v0.6.2 change notes:
The massive rebalance for RotSC is finally out... this update consists of ship restats new mechanics, in addition to making all 3 factions
very reliant on infantry spam tactics (Especially the Shadow Collective)

New Heroes:
Barrow Oicunn (Venator-class Star Destroyer, Arbatel)
Bannidge Holt (Imperator-class Star Destroyer, Crimson Flare)
Zsinj (Venator-class Star Destroyer, Dementor || Victory-II Star Destroyer, Iron Fist (After Order 66))
Fliry Vorru (Venator-class Star Destroyer, Stellar Wind)
Shea Hublin (Secutor-class Star Destroyer, Corrossis)
Rampart (Venator-class Star Destroyer, Eliptic Shadow (Unlocks after Order 66))

Dal Pheri (A6 Juggernaut)

Balance Changes:
Armor and shielding on all newer ships has been switched to proper TR armor AND restatted
Shadow Collective Ground Roster has been reworked, they are much more reliant on Merc spam and Death Watch Commandos now
CIS Ground Roster has also been reworked, they now unlock several PDF and Merc units when Dellso Spawns to adress the CIS holdouts alliance with Outer Rim Pirates
Escort Spawns have been fixed, Tyber, Xizor, and Maul now all spawn with Death Watch Commandos
Keldabe Research added back in

Other Changes:
Story Events now work again, there should be no more framework crashes or CTDs because of poor scripting
Mulleen, Hublin, Holt, Coy, and the Needa and Tarkin upgrades now are unlocked by constructing the Lira Contract.
Ackbar swaps have now been fixed
Tarkin, Vorru, and Oicunn lock out if Palpatine is removed from office
Maul has been given a proper model!!
Shadow Collective can now build support field bases

Update: 17 Aug, 2021 @ 7:03pm

Reuploaded