Conquest of Elysium 5

Conquest of Elysium 5

Starting Defense Only
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Update: 23 Aug, 2021 @ 5:42pm

Okay I think I've improved turn timers even more. Let me know your experience but on my end this is almost at vanilla turn times.

Update: 23 Aug, 2021 @ 1:19pm

Theoretically set a maximum turn limit to the event, but it is still firing. Hopefully this reduces turn timers slightly. The actual difference in turn times between this mod and vanilla is somewhere around 0.5 seconds. Kind of hard to tell what the issue is since the modding manual is not complete, especially the events section, as there is a lot of missing information.

Update: 22 Aug, 2021 @ 7:01pm

Increased the resolution of the ballistas since they lost some quality when I reduced image size. Also got rid of an annoying grey line in the image file that was the result of me also reducing the image size. Should be a-okay now.

Update: 22 Aug, 2021 @ 5:57pm

Changed Ballista Commander Strength from 7 to 6. Reduced image size of Ballista Towers by approx. 15% to accommodate larger font settings.

Update: 21 Aug, 2021 @ 11:40pm

Made a more appealing thumbnail.

Update: 21 Aug, 2021 @ 9:14pm

Changed mod name in game to Starting Defense Only because it had bricked saves when named AI Suicide Prevention.

Update: 21 Aug, 2021 @ 9:08pm

Now correctly spawns 2 ballista towers and 1 commander for each vanilla/modded class. There was an issue where vanilla classes were getting two commanders instead of one.

Update: 21 Aug, 2021 @ 8:51pm

Introduced compatibility with all custom classes. Future-proofed the mod. Enjoy.

Update: 21 Aug, 2021 @ 8:23pm

Introduced compatibility with the "Lich" class mod. Let me know if there are other class mods you are interested in having the staring defenses.

Update: 21 Aug, 2021 @ 7:51pm

Revised in-game mod description, but no other changes.