Imperator: Rome

Imperator: Rome

The Last Augustus
Showing 1-8 of 8 entries
Update: 31 Dec, 2023 @ 8:58pm

0.26 Wales
cultures for Britain and minor updates

Update: 25 Mar, 2023 @ 1:52pm

Added Anglo-Saxon Heritage

Update: 23 Jul, 2022 @ 12:42pm

-Fixed text problems. Sassanids can no longer spawn as a random name for Persian Families.
-Fixed many saints still being alive and really really old.

Update: 23 Jul, 2022 @ 9:20am

-Both Perisa and Rome get claims at the start. Persia gets more as they should be stronger at the start.
-Legions where added to Rome and Perisa, though they still need some work in the future.
-Danes are now Denmark.
-Some descriptions have been changed for decisions.
-Rome now has CK3 Byzantine Color
-Province names around western Europe have been changed to be more historical.
-Pop and trade goods have been changed all over the place for balance. More food, civilization and slaves added to Persia. Assyria, England, and Gaul have more people now. Less tribesmen in Africa.
-This version is Compatible with 2.03

Update: 12 Oct, 2021 @ 10:26am

Build 0.01
Bug Fixes left over from updating was fixed.

Update: 12 Oct, 2021 @ 10:17am

Fixed many decisions

Update: 2 Sep, 2021 @ 3:33pm

Build 0.009
More Family/Nobles added to Persia

Sadly, but understandable TJ had to retire again, due to IRL stuff as well as Imperator Rome being discounted.

Update: 18 Aug, 2021 @ 3:39pm

Initial 2.0 build

Change Log for other version before this:

Sometime around here TJ comes out of retirement to help with a few things.

Build 0.008
Update: Mar 15, 2020
The HRE should not be able to form Frankia or turn roman now

Build 0.007
Update: Mar 1, 2020
Perry and TSF4 Helped teach me (Elite_Ninja_X) some basic things, and with that I fixed some bugs.

Build 0.006
Update: Feb 10, 2020
Culture name changes:

Franks - Frankish
Turks - Turkish

Sometime around here TJ retires and Elite creates a fan fork.

Build 0.005
Update: Jun 10, 2020
Updated mod for 1.4.1 (Archimedes)

- Modified most events
- Avars and Bulgars no longer playable. Avars will appear at a certain point in the game
- New religious prophets for Christian religions
- New holy sites for Christian religions
- New decisions for creating Arab Empire
- Event Iberian War initiates during the first month between Rome and Persia
- Adjusted pops to reflect time period
- New events for Justinian plague

Build 0.004
Update: Jun 15, 2019
Major update.

- Added option for players to opt out of migration events
- Added events for conquests of Justinian
- If Vandals lose control of Carthage in the first 30 years to the Romans they will collapse
- If Ostrogoths lose control of Rome in the first 30 years to the Romans they will collapse
- Added events for exarchs of Ravenna, Africa and Spania
- Added option for Romans to restore Western Roman Empire
- Added events for Avar conquests
- Added events for Lombard migration to Italy
- Added events for Slavic migration into Balkans
- Added events for Islamic caliphate
- Fixed Anglo-Saxon states in Britain
- Added decisions to create England and Italy
- Changed "Nicene" to "Chalcedonian"
- Map adjustments
- New provinces in Roman Empire and Italy

Build 0.003
Update: May 23, 2019
Added flags to the Eastern Roman Empire, Western Roman Empire and Persia
Fixed bugs around forming Islam
Added early game buff to Avars
Adjusted borders for Ostrogoths
New characters!
Changed Suebian religion to Arian
Added early game buffs to Arab tribes

Build 0.002
Update: May 17, 2019
Fixed bug with embrace latin culture decision
Changed Ireland's color and removed modifier where they transformed into an empire

Initial Build 0.001