RimWorld

RimWorld

SeedsPlease: Lite
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Update: 24 Oct, 2021 @ 10:50am

- General compatibility update, +4 mods supported.

Update: 15 Oct, 2021 @ 4:06pm

New feature
- A settings menu has finally arrived, allowing you to customize various difficulty aspects of this mod.
- Added an in-game message about how to use the "Do until X" bill.

Update: 15 Oct, 2021 @ 4:44am

- General compatibility update
- Some patches modExtensions were more complicated than they needed to be, and were cleaned up.

Update: 12 Oct, 2021 @ 8:56pm

- The Seed Processing Spot has been moved from production -> misc. The reason is because when RimWorld tries to determine what type of room this is, the category matters. By moving it out of production, the seed spot should no longer make kitchens be considered Workshops.
- When you click on a stove now, the seed processing spot is listed as a related building (like linked buildings).

Update: 10 Oct, 2021 @ 9:49pm

- The timbershroom seeds have been removed because they are impossible to sow if respecting vanilla's rules. Should they be added again, it would come from a mod (like any of the other growable mushrooms mods)
- +2 mods supported

Update: 30 Sep, 2021 @ 4:39pm

Seeds won't be auto suggested as caravan food

Update: 22 Sep, 2021 @ 7:44pm

Fixes the Achtung! patch. More specifically removes it altogether, doesn't seem needed anymore.

Update: 19 Sep, 2021 @ 6:44am

7 more mods supported, based on submitted reports

Update: 18 Sep, 2021 @ 3:15am

General mod support update and conflict fixing

Update: 15 Sep, 2021 @ 7:56pm

Fixes a handful of conflicts people reported.