DayZ
MasPuertas
Showing 1-10 of 13 entries
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Update: 1 Mar @ 10:58am

v2.5
Bugs fixed
  • DayZ 1.27 reports warning about overridden function
New features
  • Added "MAS_PUERTAS" define for scripts

Update: 26 Nov, 2024 @ 6:01pm

v2.4
Bugs fixed
  • Combination locks become locked when placed in cargo of safe

Update: 7 Nov, 2024 @ 2:48pm

v2.3
Bugs fixed
  • Safes cannot be picked up after DayZ 1.26 update

Update: 29 Oct, 2023 @ 2:00pm

v2.2
Bugs fixed
  • Excess nails are lost when placing doors
  • Kit in hands obstructs view of placement hologram

Update: 6 Nov, 2022 @ 11:07am

v2.1
Bugs fixed
  • EvaluateCollision override does not forward argument
  • Doors not accepting lock attachments

Update: 26 Feb, 2022 @ 1:07pm

v2.0
New features
  • Add support for vanilla raiding mechanics

Update: 4 Feb, 2022 @ 7:52pm

v1.4.0
Bugs fixed
  • Fixed dropped locks becoming bugged when safe is unlocked
  • Fixed vault doors being unopenable
  • Fixed safe door state desync on server start
New features
  • Enabled safe to be picked up when empty and its door is closed
  • Hid unsupported attachment slots
  • All doors except the safe now must be closed in order to receive a lock

Update: 17 Jan, 2022 @ 12:08pm

v1.3.0
New features
  • Prevent climbing over doors
  • Added example types.xml to "extras" folder

Update: 19 Sep, 2021 @ 8:45am

v1.2.0
New features
  • Support running on Linux servers

Update: 29 Aug, 2021 @ 9:13am

v1.1.2
  • Corrected the nails requirement in the description of the small metal door kit