Garry's Mod

Garry's Mod

Customizable Hitmarkers
Showing 21-30 of 38 entries
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Update: 23 Nov, 2021 @ 6:15pm

- Fixed an issue where hit numbers appear even when the player didn't take damage, such as an explosion impacting a seated player

Update: 31 Oct, 2021 @ 7:00am

- Hits with a damage of 0 will now be blocked by default

Update: 28 Oct, 2021 @ 6:37am

- Fixed an issure where some specific weapons might register an absurd amount of hits, such as the cw2 melee weapons

Update: 26 Oct, 2021 @ 8:42pm

- Multi-hit attacks (such as shotguns) are now displayed correctly

Update: 25 Oct, 2021 @ 7:15pm

- Made a small tweak which should improve accuracy in certain edge cases

Update: 15 Oct, 2021 @ 12:53pm

- Fixed an issue where the color pickers wouldn't automatically update when the associated convar is changed
- Added a preset controller

Update: 13 Oct, 2021 @ 6:43pm

- Undid a change which broke accuracy of player hits

Update: 13 Oct, 2021 @ 6:03pm

- Added option to round up damage numbers, enabled by default

Update: 13 Oct, 2021 @ 8:40am

- Improved accuracy of NPC damage numbers and detection of player/NPC headshots

Update: 12 Oct, 2021 @ 8:18pm

- Tucked away some settings neatly into collapsible categories
- Added config options for min and max pitch for each sound