Space Engineers

Space Engineers

AiEnabled v1.9
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Update: 28 Jul, 2022 @ 9:54am

v0.17.3b

  • Fixed missing component causing crash when selecting CrewBot from factory menu

Update: 27 Jul, 2022 @ 9:19pm

v0.17.2b

  • Fixed issue where using Infinite Ammo in Survival caused bots to not fire at all

Update: 27 Jul, 2022 @ 12:10pm

v0.17.1b

  • Fixed serialization error in RemoteBotAPI

Update: 26 Jul, 2022 @ 8:54pm

v0.17b

  • Fixed issue in FixBotPacket causing error when path collection isn't fully setup
  • Fixed issue in FactoryRecallPacket causing error when path collection isn't fully setup
  • Fixed issue in SpawnBlock where it wouldn't spawn nomads or creatures unless one of the default spawn types was set to true
  • Fixed issue in BeforeDamageHandler not applying PlayerWeaponDamageModifier correctly
  • Fixed issue in BotBase.SetTarget causing non-rifle bearing bots to target rotors and turrets
  • Fixed issue in RepairBot.SetTarget causing bots to select new target even though current target is valid
  • Fixed issue causing first bot spawned to get offline icon sometimes
  • Fixed issue with new spawns using duplicate IdentityIds, sometimes causing d/c icon
  • Fixed incorrect duration for bot muzzle flash particles
  • Complete refactor of backend bot code to allow more customization with minimal duplication of code
  • NomadBot is now capable of equipping pistols
  • Added check for orientation in CreateBotObject to ensure Forward and Up aren't zero vectors
  • Added SetPosition call in CreateBotObject in order to help minimize bots being spawned at world origin
  • Added additional null checks during grid map initialization to help stop errors during world unload
  • Added chance that Nomads spawned via Spawner Block will have a pistol
  • Added EnforcerBot as armed neutral capable of equipping all weapons; equips a random weapon by default
  • Added EnforcerBot option to Spawner block config
  • Added CrewBot as a new companion. Capable of taking on roles based on block assigned to
  • Added support for the Plushie_Astronaut character by Chipstix
  • Added per-bot option CanDamageGrids with API access. Defaults to false for CreatureBot and Neutral Bots

Update: 16 Jul, 2022 @ 1:03pm

v0.16.12b

  • Fixed issue in GetMovementAndRotation causing NRE and bots to stop working
  • Changed Patrol menu to use the user-defined keybind for Secondary Tool Action to finish and name a route

Update: 13 Jul, 2022 @ 10:41pm

v0.16.11b

  • Fixed issue in BotFactory.RemoveBotFromSeat causing CTD
  • Wrapped API methods in try blocks to keep from ending with CTD
  • Added API method IsValidForPathfinding to check if a potential grid is valid for spawning bots on
  • Added a 10% chance to resist poison and frost attacks from Zombies and Ghosts
  • Added a 7% chance for frost attacks to cause frostbite, causing the target to unequip their weapon / tool

Update: 8 Jul, 2022 @ 3:46pm

v0.16.10b

  • Fixed issue with bots placed in Nomad faction seen as enemies if no NomadBots have been spawned yet
  • Updated checks to Faction code in BeforeStart to be careful not to remove Founder / Leader identities
  • Updated UnloadModData to take care of missing / lingering collections
  • Updated bot placement in TryRemoveBotFromSeat to make use of new GetInteriorNodes
  • Added API method GetInteriorNodes to get all nodes inside a grid

Update: 4 Jul, 2022 @ 5:05pm

v0.16.9b

  • Fixed issue in CheckPathForObstacles that caused Nomads to attack doors
  • Fixed issue in API method GetAvailableGridNodes that didn't account for connected grids
  • Removed leftover debug from PlayerLeftCockpit event

Update: 2 Jul, 2022 @ 9:39am

v0.16.8b

  • Fixed issue with enemy bots attacking unowned doors when they should instead just open them
  • Fixed issue with enemy bots attacking other enemies when they are seated in an unowned grid
  • Fixed issue with API method GetBots that used incorrect identity id for bots that are seated

Update: 29 Jun, 2022 @ 5:58pm

v0.16.7b

  • Fixed issue in API method SwitchBotRole leading to sounds being removed for new bot role