Crusader Kings III

Crusader Kings III

Roma Invicta
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Update: 6 Oct, 2021 @ 12:02pm

- Field Artillery "Ballista" added (Archer Type Siege Engine)

Changes:
- Mercenary will no longer use Roman Troop Types

Update: 5 Oct, 2021 @ 8:58am

Added a new Event-Chain that triggers automatically.

Update: 2 Oct, 2021 @ 7:28am

- Triumph Procession Decision reworked only available after a War is won
- Julia Augusta is a few Months younger now (because I did not like the generic 1.1. Birthday)
- Metropolises from the City of Wonders Mod should now be work with all new Government Types
- Descision to convert Neapolis to Roman and Hellenic Faith if you own it (normal starting conditions with this Mod anyway, so you will not even see this Descision, but if something changes this e.g. another Mod, it wil help you getting things as they should be)

Update: 30 Sep, 2021 @ 10:52pm

Corrected an issue with forming the Roman Empire with Imperium-Government

Update: 30 Sep, 2021 @ 8:24am

Imperium
stewardship = +1
diplomacy = +1
intrigue = +1
martial = +1
learning = +1
levy_size = +0.25
knight_effectiveness_mult = +0.25
tax_mult = +0.25
monthly_county_control_change_add = +0.2
monthly_county_control_change_factor = +0.1
men_at_arms_limit = +2
men_at_arms_cap = +1
men_at_arms_maintenance = -0.1
title_creation_cost_mult = -0.25
army_maintenance_mult = -0.1

Update: 30 Sep, 2021 @ 8:22am

- Fixed an issue with the Titel Localisation (English)
- Added 2 new Governments (Dictatura and Imperium)

Dictatura
You can Raid.
stewardship = -1
diplomacy = -1
intrigue = +1
martial = +2
learning = -1
prowess = +1
vassal_opinion = -5
tyranny_gain_mult = +0.25
county_opinion_add = -25
personal_scheme_resistance_mult = +0.10
hostile_scheme_resistance_mult = +0.10
levy_size = +0.1
knight_effectiveness_mult = +0.1
tax_mult = -0.25
monthly_county_control_change_add = +0.1
monthly_county_control_change_factor = +0.1
men_at_arms_limit = +1
men_at_arms_maintenance = -0.1
title_creation_cost_mult = +0.25
army_maintenance_mult = -0.15

Update: 29 Sep, 2021 @ 11:46am

Goverment "Res Publica" added

You can take direct Control of City Holdings.
stewardship = 1
diplomacy = 1
intrigue = -1
martial = -1
learning = 1
vassal_opinion = +5
tyranny_gain_mult = -25%
county_opinion_add = 25
personal_scheme_resistance_mult = -10%
hostile_scheme_resistance_mult = -10%
levy_size = -10%
knight_effectiveness_mult = -10%
tax_mult = +25%
monthly_county_control_change_add = +0.1
monthly_county_control_change_factor = +10%
men_at_arms_maintenance = +10%
title_creation_cost_mult = - 25%
army_maintenance_mult = +15%

Update: 27 Sep, 2021 @ 8:19am

- New Dynasty Legacy "Domination" for Roman Culture

Update: 26 Sep, 2021 @ 12:13am

Hotfix to prevent the Game from firing the Jupiter-Event every Year but only once in a Life.

Update: 26 Sep, 2021 @ 12:12am