Distance

Distance

Spectagular
Showing 1-8 of 8 entries
Update: 6 Aug, 2014 @ 3:20pm

Adjusted some stuff. Did some things. Changed some colors.

Update: 6 Aug, 2014 @ 3:18pm

Update: 14 Jun, 2014 @ 10:23am

Huge update today. Spent a good 4-5 hours revamping the map entirely.

-Effectively doubled the amount of objects in the map

-Completly deleted and restarted the background of the map (outside of the sphere)

-Made a bunch of new transistions in the map

-Rewamped the bottom of the level to easier allow dope moves and decrease the number of players toasted by the laser grid

-Upgraded the side walls to allow hitting them from the lower part of the level, also made a tunnely bit on them

-Needed a portal. So i added one.

-Added another shade of blue to the map just because

Update: 14 Jun, 2014 @ 10:22am

Update: 22 May, 2014 @ 3:45pm

I played the level for the first time ever. And naturally i wanted to change some stuff ;)

Update: 16 May, 2014 @ 7:09am

Noticed the editor takes the level preview photo when you press upload. Uploaded again just to make sure it looked ok.

Update: 16 May, 2014 @ 7:08am

Woke up and realized someone had actually played the level. Felt abit ashamed that my first upload to the workshop had been so... rough...

Thus i finalized the level as i had envisioned it. Might change some stuff around as a actually get to play tag on it, but i think the overall level wont change from here on out.

Update: 15 May, 2014 @ 7:55pm

Just put out the level so me and skirmisher could play on it. Turns out we couldnt because NAT was a pain.