Rivals of Aether

Rivals of Aether

MissingNo.
Showing 1-8 of 8 entries
Update: 24 Nov, 2024 @ 8:09pm

v153.9

Bug Fixes:
* Fixed tap-jump not allowing fullhops
* Fixed unfairness when Explosion-respawns keep the negative damage state
* Fixed physics collider to be shorter when crawling
* Fixed USTRONG coins lingering on stage-articles in odd situations
* Fixed NSPECIAL consuming strong-charge storage
* Fixed UTILT not detecting own projectiles as a valid hit to tech against
* Fixed not being able to self-trigger attack interruptions through cloning
* Fixed previous microplatforms still being active after multiple airtechs in a row
* Fixed strong-charge storage capping too early
* Fixed Parry fakeout effect to be compatible with online play

Update: 18 May, 2024 @ 1:26pm

v7.65535

Bug Fixes:
* Fixed DAIR's projectile not having parrystun
* Fixed BSPECIAL-copied DAIR allowing infinite jump-cancels
* Fixed NSPECIAL copies inheriting gaslit-dodge displacement
* Fixed Negative-Percent state being too easy to heal with; Mis�ingNo now has scaling "armor" while below -100%
* Fixed missing intro animation

Update: 29 Feb, 2024 @ 5:43am

v29.0

Bug Fixes:
* Fixed DATTACK BLJ being too slow
* Fixed FSTRONG's plat-slip tech being impossible
* Fixed FSTRONG's charge storage not triggering with own projectiles
* Fixed FSTRONG's charge storage being consumed by TAUNT
* Fixed DAIR not hitting twice if wrapping around
* Fixed BSPECIAL reset being too strict; now tolerates Special-Tap inputs without clearing saved move
* Fixed BSPECIAL-copied Jabs not using the Special button for their combos
* Fixed Gaslit-dodge being triggered by RNG instead of player input
* Fixed Fatal Error achievement's reward not triggering correctly with Shield+Taunt
* Fixed incomplete error message list in CSS
* Fixed scrambled link in Steam description

Update: 6 Oct, 2023 @ 9:35pm

v-5.0

Bug Fixes:
* Fixed decimal version number (apparently this messes with the game's version recognition online. who knew.)
* Fixed Parry sometimes ending up in a state where invincibility is not granted
* Fixed Hypercam reverting to the default quotes

Update: 3 Oct, 2023 @ 9:25pm

v55.1.21

Bug Fixes:
* Fixed potential crash in results screen due to portrait-snatching
* Fixed Infinite-DTILT being near-unescapable
* Fixed Glitch-Death triggerring on deathboxes, rendering you essentially invincible
* Fixed inaccuracies when in Pokémon Stadium and Mt. Dedede Stadium stages
* Fixed inconsistency of outline colors

Update: 20 Feb, 2023 @ 3:35pm

v7.-4

Bug Fixes:
* Fixed parries desyncing online
* Fixed Playtest characters flooding the error log
* Fixed BSPECIAL-Saved DSPECIAL having no effect on hit
* Fixed crash involving Villager Pocket
* Fixed an alt outline issue in online CSS
* Fixed CSS never rendering the achievement status medals

Update: 17 Feb, 2023 @ 6:02pm

v-3.1

Bug Fixes:
* Fixed FAIR hitpause and scaling
* Fixed Yellow Mode's DSPECIAL rotation being the same as Standard mode
* Fixed the unclickable CSS stability toggle
* Fixed frame-perfect parries being animated as failures
* Fixed Missingno's death softlocking Abyss mode
* Fixed an odd interaction rendering King Dedede's Gordos unusable
* Fixed USTRONG hits not granting enough Aether Coins
* Fixed fakeout online error message being shaded
* Fixed potential crashlogs when getting hit by stage-hitboxes
* Fixed results screen backgrounds flickering way too fast
* Fixed black flickering when backgrounds gets corrupted in an online match

Update: 14 Feb, 2023 @ 7:16pm

v1.0