Crusader Kings III

Crusader Kings III

Dynamic Crusader States - DEPRECATED: Integrated into Catholic Trinity
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Update: 1 Dec, 2022 @ 7:46am

Update: 31 Oct, 2022 @ 11:37pm

Update: 11 Mar, 2022 @ 10:43am

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Dynamic Crusader States - 2022-03-11 - Patchnotes
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Changelog

-Various small changes, performance fixes to slightly improve the performance of the mod, brought up to line with 1.5.1 script for Crusades.

-Made sieges in Crusades give slightly less war-score, but increased ticking war-score from sieges in the war-target. This means when enough sieges in the war-score are achieved, the war should end much quicker with increased ticking war-score , while sieges outside of the target kingdom don't matter as much; conveniently allowing the players to take the decision to form a Crusader State sooner *(before the sieges for a Crusader State would rack up the war-score very high, giving you only a few moments to click said decision in time)*.

-Made the Create a Crusader State decision always visible while in a Crusade, showing you the exact conditions you need to form one, versus it only being visible when you could take the decision like before.

Update: 4 Jan, 2022 @ 8:44pm

Minor Bugfix

Update: 29 Oct, 2021 @ 9:28pm

Update: 25 Sep, 2021 @ 10:59am

- Made Text More Dynamic for regions, will state the regions versus my static mention of the holy land, will now state Iberia / Holy Land / Egypt / Mediterranean / Near East if valid.

Update: 25 Sep, 2021 @ 9:51am

- Fixed cooldown of the decision, added a flag so you can only take one per lifetime.

Update: 24 Sep, 2021 @ 11:15pm

- Added Chinese Localisation from 可期.

Update: 24 Sep, 2021 @ 12:19pm

Update: 24 Sep, 2021 @ 11:54am