Left 4 Dead 2

Left 4 Dead 2

Headshot Realism
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Update: 29 Oct, 2021 @ 6:23am

ver 1.3.0

New Difficulty Options

HR-Standard - The standard difficulty for Headshot Realism (ver 1.2.2 weapon balance)
Ex-Realism - The easy difficulty that mirrors Realsim Expert's weapon balance, but without magnum and melee instant kill.

New Chat Command

!hr_difficulty hr-standard/ex-realism

Update: 19 Oct, 2021 @ 7:16am

ver 1.2.2

-Added "Co-op" and "Solo" to the welcome message for the respective mutations to avoid confusion when starting one of them.

Balance Changes

A small increase to all weapon damage to help specifically most assault rifles due to their low default reserve ammo by lowering the shots required to 9 from 10.

Also increased the melee damage to introduce a dynamic that requires teamwork to damage an incoming horde so they can die from 2 melee non-headshot hits if they were wounded. Or deal 2 non-headshot melee hits and finish off with 1 shot from an assault rifle.

[imgur.com]

Update: 10 Oct, 2021 @ 3:15am

ver 1.2.1

-The "!hr_enabled" chat command can now save its state and persists to new lobbies. There will be a chat notification of it being disabled at the beginning of a campaign.

Bug Fixes

-Fixed a bug with sniper rifles with explosive rounds not instantly killing infected. Resulted in hilarious mutilated living zombies.

Update: 9 Oct, 2021 @ 6:17am

ver 1.2.0

New Mutations

-Headshot Realism Co-op
-Headshot Realism
-Headshot Realism Solo

Update: 6 Oct, 2021 @ 7:01am

ver 1.1.1

Bug Fixes

-Fixed a bug when disabling Headshot Realism Mode using !hr_enabled in a Realism game will cause extra damage to the infected than normal for the proceeding chapters of the campaign.
-Fixed a conflict warning in addons menu due to incorrect VSLib location.

Update: 5 Oct, 2021 @ 6:19am

ver 1.1.0

-Added "!hr_link" chat command for the addon link.
-Updated texts.

Bug Fixes

-Fixed a bug when using "!hr_enabled off" to disable Headshot Realism in a Realism server where it incorrectly set the default settings causing extra damage to the infected than normal.
-Fixed a bug with melee weapons dealing inconsistent damage per hit. Causing lesser damage than intended.
-Fixed a bug when disabling Headshot Realism via "!hr_enabled off" command leaving the still remaining zombies on the map with 200 HP. - It is now back to default of 50 HP. (See balance changes below.)

Balance Changes

Due to the bugs I discovered from the !hr_enabled command in Realism game, I have found out that the weapon balance of Headshot Realism is exactly the same as Realism Expert. That is not what I wanted for this mod. So to make this mod more in middle of Realism and Headshot! Mutation, a rebalance was needed to achieve a challenging experience.

[imgur.com]

Update: 1 Oct, 2021 @ 8:16pm

-Added version in debug prints.
-Updated Descriptions.

Update: 1 Oct, 2021 @ 7:06pm

v 1.0.1

-Added chat notifications for when trying to use toggle commands that are already in the desired state for clearer feedback.
-Updated texts.

Update: 1 Oct, 2021 @ 11:31am

-Updated descriptions.

Update: 1 Oct, 2021 @ 8:19am

-Removed a redundant chat notification of disabling a toggle command that is already disabled.