Paint the Town Red

Paint the Town Red

Verruckt
Showing 1-4 of 4 entries
Update: 23 Apr, 2024 @ 2:09pm

• Changed Taser at the starting room to a 1911
• Greatly overhauled the health of the zombies. Due to how tanky PTTR enemies can be, I have decided to make this change in hopes it will be more playable.
> The original format was
Wave 1: Starts at 0.50 health and increases by increments of 3, sometimes later waves would be by 4.

> The new format is now:
Wave 1: Starts at 0.50 health and increases by increments of 0.25 for all waves.

• Boss Fight zombies health have been reduced separately. They originally used to be 4.7 but due to the health of the bosses themselves and having to avoid the fire traps. They have been reduced to 2.5
• Also replaced the Crossbow in the Boss Fight arena with a 1911.
• Fixed most of the Red texts flickering. The text flickers because of TAA anti aliasing for some reason so change that if it's really bothersome.
• Added a light source when going down the elevator when doing the Easter Egg.

• Hopefully fixed a tiny navigation issue with Zombies being stuck on the door leading to Power Room
• Hopefully fixed the Round 15 door not opening although if it still breaks on multiplayer, then it might just be a multiplayer thing I cannot fix.

Update: 7 Jan, 2022 @ 9:27am

Change Note: literally only added a flintlock in the trashcan because empty trash bins are cringe

Update: 3 Oct, 2021 @ 6:37am

Change Notes:
- Replaced Triple Crossbow with the M4A1, to balance it out however, the AK-47 before this gun has slightly less ammo.
- Added Health pickups to all the perk machines to help with difficulty.
- Fixed being able to go through one of the windows.

Update: 2 Oct, 2021 @ 2:45pm

Initial Upload