Rivals of Aether

Rivals of Aether

Balanced Pyro
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Update: 26 Sep, 2023 @ 10:22pm

v2.2
CSS
[BUGFIX] Version number now updated.

Fspecial
~Detonations now occur on stuck player AND on Pyro consistently.


TO-DO
Losing meter on startup of finishers?

Dattack
+Consistently moves hit player into position on hits 2 and 3 now.
+Hit opponents are also now moved 40 pixels upwards.
-Whifflag added 10 -> 15
-Startup increased 7 -> 11
-Base knockback decreased 10 -> 9.5

Fair
-Whifflag added 13 -> 19
-Hitbox width reduced 75 -> 65

Dspecial
~Now removes 30 heat on use, which can now re-enable your other specials if heat was full.

Fspecial
+Hopefully slightly less buggy.

AI_Logic
+Given more attack cases for far up and far down.

Update: 4 Sep, 2023 @ 9:45pm

v2.2
Been a long time since I've touched him. Gotten a bit better at this so we have a fat set of notes.

Movement
-Air speed reduced 7 -> 6
-max_jump_hsp reduced 7 -> 5.7
-Fastfall speed reduced 16 -> 13.5
-Initial dash speed reduced 6.5 -> 5.8
~Doublejump time increased 32 -> 45

Jab 1
-Range reduced 24X + 55Width -> 18X + 45Width
Jab 3
+kb scaling increased 0.3 -> 0.42

Utilt
+Whifflag removed
+kb scaling increased 0.1 -> 0.15

Ftilt
~kb scaling increased 0 -> 0.23

DAttack
-Hitbox width decreased 64 -> 34
-Hitbox height decreased 64 -> 58
+Hitboxes moved off-center from Pyro, instead onto his fist (0,0) -> (15,-40).
~Adjusted final hitbox send force to 10bkb, 0.25

Nair
-Time to hit increased 8 -> 11. (Larger hitboxes delayed 2 frames as well.)
-Hitboxes 1,2, and 3's size reduced 20 pixels x&y.
-Hitbox 4's size reduced 5 pixels x&y. (Now centered with the other moves at 10 pixels back.)
-Burn duration reduced 150 -> 90

Bair
+Added a sweetspot for 7 dmg.
~Old hitbox moved inward/downward.
+Base endlag reduced 14 -> 10

Dair
-Momentum reworked
-Large hitbox time to hit increased 12 -> 14
-Medium hitbox time to hit increased 12 -> 13

Inferno Beam (Nspecial Finisher)
-Reduced time-freeze box 6000x6000 -> 160x100
-Dmg per hit reduced 3 -> 2
+Burn duration increased 150 -> 240

Buster Flame (Fspecial Finisher)
-Reduced time-freeze box 6000x6000 -> 160x100
+[BUGFIX] Should no longer get stuck even when activation box whiffs.
-Horizontal speed reduced 16 -> 15

Uair
-Time to hit increased 4 -> 5
-Width decreased 85 -> 65
~Angle changed 80 -> 83
-Move duration is now always equivalent to old whifflag.
+New spike hitbox on late foot.
+New hitbox on late head.

Fstrong
+kb scaling increased 0.4 -> 0.45

Dstrong
+hitbox 1 base damage increased 2 -> 4
+Burn duration increased 150 -> 210 (2% additional burn damage).

Uspecial
+[BUGFIX] Straight right angle should be more lenient.

Fspecial
+[BUGFIX] c4 is returned to you on death. (You don't need to snap to get it back anymore).
-Cooldown increased 50 -> 120
-Detonation time increased 11 -> 31
+Detonation gravity decreased.
+Detonation stops vertical movement.
-Getting detonation parried pratfalls Pyro.
-Getting detonation parried removes C4 from opponent and forces a snap to clear.

Dspecial
-Damage reduced 6 -> 3
+Hitstun multiplier increased 0.6 -> 0.75

MISC:
~[NEW]Passive : Immune to burning.

Update: 5 Oct, 2021 @ 6:10pm

v2.1