Arma 3
[DEV] Aftermath Radiation
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Update: 20 Oct, 2021 @ 11:14pm

Added: Armour and vehicle based shielding.

Update: 14 Oct, 2021 @ 7:29am

Minor Optimisation pass

Fixed: Rad Sources not updating on object deletion
Modified: Optimised several scripts to reduce load on client/network
Modified: Better in script documentation to allow future me to understand what I am doing here

Testing is still needed in large group environment, further optimisations may occur

Update: 12 Oct, 2021 @ 8:04pm

Fixed: CBA Settings not controlled by server

Update: 12 Oct, 2021 @ 7:28pm

Added: Ace damage handler
Added: Rad-X
Added: RadAway (1000, 500, 250)
Added: Treatment Options for Rad-X, RadAway and Check Radiation Level.

Update: 11 Oct, 2021 @ 6:57pm

Added: Vanilla radiation damage

Update: 9 Oct, 2021 @ 2:53am

Initial Test release