Project Zomboid

Project Zomboid

Small Town First Responders - LEGACY2 - REWRITE OUT NOW!!!
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Update: 30 Jun, 2023 @ 12:42pm

* Finished VVE support!
* Added white pillars to the RosewoodSD cars.
* Added lang files. Now peeps can add translations for STFR! - See the ES file for example.
* Fixed the pink lightbars on all FD C10's
* Added 10 years later map support. (zones, not textures.) - Experimental, load order matters!
* Other minor fixes.

Update: 21 Jun, 2023 @ 6:15pm

This one's a doozy. Lots of things added and changed. Here's the changelog:
* Full support for the Tandil map mod. (VVE Support's broken on launch yet again though.)
* Balance changes to the dress coats in the open jackets addon.
* SuperbSurvivors is no longer a hard dependency for the NPCs addon. Allowing use for the continued version.
* Fixed the Havisham Security badge.
* Overrides is more stable now. Albion made a TON of changes under the hood.
* Revamped the Riverside livery.
* Revamped the Rosewood livery.
* Added SuperbSurvivors support for the Tandil uniforms.
* Added ranger car spawns for RavenCreek.
* Added translations for the body locations STFR adds.
EDITS:
* Forgot to mention the vehicles part of the mod disables itself now when Shark&Cytt's car overhaul's installed.
* Also forgot that LVPD, JCSD, and a few other liveries have changed too.

Update: 8 Mar, 2023 @ 8:50am

Yet another hotfix. This time for fixing SUSceptible support.

Update: 6 Mar, 2023 @ 10:58am

Just a small bugfix update that slaps a bandaid on VVE support. The new textures will be added to VVE support soon, don't worry.

Update: 2 Mar, 2023 @ 5:08pm

The "accurate textures" update
* Made overrides turn riot police zombies into STFR riot police zombies.
* Made quite a few liveries 1993 accurate.
* Added a 2nd West Point livery, because why not?
* The Fictional Riverside livery is now a darker blue so it doesn't rip off one of the new WestPoint liveries.
* Fixed some ranger item icons.
* Added STFR duffel bag zombies.
* Added new colored medical gloves.
* VVE support is, as usual, unfinished.
* Swat content isn't done at this time, so it'll come soon.

Update: 12 Jan, 2023 @ 1:49pm

* Added a new system for zed spawning. Uses sandbox options instead of hardcoded numbers.
* Added VVE support for the RavenCreekPD sedan. (more on the way).
* Shrunk the overall size of the town zones in Overrides to better fit the size of the towns.
* Some other mumbo Jumbo.
NOTE: STFR zombies spawning in places they shouldn't is due to external factors. (i.e. a mod that doesn't specify zombie spawns right).

Update: 26 Dec, 2022 @ 2:38pm

Hotfix:
* Fixed the Havisham hat.
Any more minor bugfixes will be included in the next content update.

Update: 26 Dec, 2022 @ 12:49am

Content and bugfix update:
Part 1 of 2!
* Finally fixed the overrides bug!!!
* Added Security Uniforms for the 3 malls in and around LV
* Added Security Uniforms for the 2 main hotels in LV
* Added Security Uniforms for the banks in the vanilla map and RavenCreek
* Added a bank truck thanks to a model commission from the amazing StarFireReaper on steam
* Buffed STFR Ranger pants
* Nerfed STFR Ranger shorts

Update: 21 Dec, 2022 @ 8:35am

Hopefully fixed the overrides bug. Noticed a typo in the code.

Update: 18 Dec, 2022 @ 7:19pm

Fixed the SuperbSurvivors Support bugging out when RavenCreek's installed.