Project Zomboid

Project Zomboid

Small Town First Responders - LEGACY2 - REWRITE OUT NOW!!!
Showing 31-40 of 94 entries
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Update: 18 Nov, 2022 @ 5:10pm

- Hotfix for broken textures.
- Also rebalanced the zombie outfits.

Update: 15 Nov, 2022 @ 9:43am

Hotfix for carrying bags in hands

Update: 14 Nov, 2022 @ 1:45pm

The Lard Update:
- Added Riot Helmets. Swat was very rudimentary in 1993, so to keep the lore-friendly theme, this is the best STFR's gonna get for a while.
- Tons of reformatting to the clothing files and texture names, should, in theory, fix the issues Linux users were having.
- Added Formal attire for the Fire Departments, and FD Supervisors.
- Added dress attire (used for special events mostly) for the PDs, EMS, Rangers, and LVFD. (MeadeFD and RosewoodVFD didn't make the cut. Lol)
- Added more fireman helmet colors.
- Also shortened and redid most of the item names so that they aren't stupid long.
- Added a new sandbox options tab for configuring vehicle spawns. Why? Because yes.
- Added Police, EMS, Ranger, and USPS Duffel Bags.
- Added various gloves.

Report any and all bugs encountered. I did so many changes under the hood.
Enjoy it my friends. :)

Update: 1 Nov, 2022 @ 1:19pm

Just stuffs.
* Finally fixed Spongie's support.
* Finished standardizing the ranger cars.
* Merged the Survivors mod support into the main mod.
* Rebrand, for professionalism.
* Some other stuff.

Update: 18 Oct, 2022 @ 7:20pm

Hotfix for Meade Sheriffs spawning in Louisville.

Update: 3 Oct, 2022 @ 5:28pm

Main focus of this update is that STR now supports VVE (Vanilla Vehicles Enhancer), HUGE thanks to Greywolf for this! Note: I haven't gotten around to the spawn zones, so it's currently a bit wonky without overrides enabled. Will be fixed soon-ish.

Update: 26 Sep, 2022 @ 4:15pm

Another utility update. Content is coming, I swear!
* Fixed Riverside coord stuff in overrides.
* Separated most, if not all of the vehicle overrides to make compatibility patches with other mods easier. (KSPOPack compats are now implemented due to this!)
* Let me know of any bugs, and any mods that override vanilla or Fili's cars and cause issues. I'll try to implement patches for them.

Update: 22 Sep, 2022 @ 10:18am

Just a simple update for an "ease of access" feature. The mod will now spam you if you're trying to use STEV without VehicleTweakerAPI.

Update: 21 Sep, 2022 @ 7:00pm

Here we go. Attempt 2, electric boogaloo.

Moved a bunch of internals around, but this should NOT break anything (for once)...
The mod now works with other car mods like VanillaVehiclesEnhancer with little to no issue (In theory, might actually break, not sure. Lol). Ya'll can thank Albion for this new system actually working for once. Seriously, Albion's an AMAZING modder.
Fixed some coord stuff in Overrides.
Other stuff.
REPORT ANY BUGS!!!

Update: 21 Sep, 2022 @ 9:34am

Due to complications, we are temporarily reverting to the old system. Sincerely sorry about this, I should've tested MP functionality before release :/