Rivals of Aether

Rivals of Aether

Morcilo
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Update: 26 Apr, 2024 @ 7:43am

v1.4
- FSpecial has increased startup (22 -> 25)
- FSpecial has increased endlag (30 -> 33)
- FSpecial grapple now travels a lot slower and with less range (HSP from 60 -> 40)
- FSpecial Air now stalls you in midair for a bit during the startup
- DAir has less startup (6 -> 5)
- DAir Final hit BKB was increased (4 -> 5)

Update: 20 Feb, 2022 @ 8:01am

v1.34
- Removed the Cyan pixels from the portrait, to make it more in-line with the game's new CSS
- Added a SFX when selecting the character, to make it more in-line with the game's new CSS
- Fixed the "small_sprites" issue, now it should have the right pixel size

Update: 20 Feb, 2022 @ 8:01am

v1.33

Update: 15 Dec, 2021 @ 10:57am

v1.32

Update: 15 Dec, 2021 @ 10:57am

v1.32

Update: 15 Dec, 2021 @ 9:09am

v1.31
- DAir now comes out slower (4 -> 6)
- DAir final hit has less BKB (6 -> 4)
- DAir final hit has less KBS (6 -> 5)
- USpecial Bomb now has a smaller hitbox and less BKB (9 -> 7)
- DStrong has more BKB (9 -> 10)
- DStrong stuns for longer at lower percentages
- DAttack has more endlag (10 -> 13)
- If you trigger the Bomb right after hitting someone with a Boom-erang + Bomb, it explodes much faster
- Morcilo has less pratfall drift

Update: 11 Dec, 2021 @ 6:16pm

v1.3
- Added a shine effect on Morcilo's Armor for all of his animations!!
- FStrong animation has also been greatly improved
- The Boom-erang now has a trail effect when it's travelling

Update: 9 Nov, 2021 @ 8:09am

v1.23
- Forgot to set extended parrystun on NSpecial

Update: 9 Nov, 2021 @ 7:31am

v1.22
- NEW MECHANIC!! Morcilo can now glide multiple times while airborne! However he can only do so for 90 frames
- You can no longer hold NSpecial or FSpecial to delay their activation
- Adjusted many of Morcilo's attack SFXs (thanks for the help Sy!!)
- When using FSpecial, it has a more noticeable SFX at its startup
- If the boomerang is carrying a bomb and that gets destroyed, it will instead drop the bomb down
- Increased pratland timer (18 -> 24)
- Decreased prat_fall_accel (0.65 -> 0.45)
- Increased the startup on FSpecial (17 -> 22)
- Increased the endlag on FSpecial (21 -> 30)
- USpecial final hit now deal less BKB (7 -> 6)
- USpecial final hit now deal more KBS (.7 -> .75)
- FAir deals more BKB (5 -> 6)
- FAir deals more KBS (7.5 -> 8)

Update: 22 Oct, 2021 @ 5:12pm

v1.21
- Changed the SFX for triggering the Remote Explosive
- Updated the HUD Visual Indicator so that it bops up or down during certain moves