tModLoader

tModLoader

Radiance
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Update: 21 Nov, 2021 @ 9:49pm

v2.0.3
- Fixed boss becoming invincible after reaching low health in multiplayer.
- Fixed boss never despawning unless her target died in multiplayer.
- Fixed Anomalous Artifact not preventing you from killing Prismatic Lacewings when in your accessory slots.

Update: 21 Nov, 2021 @ 5:04pm

v2.0.2
More phase 3 balance:
- Radiant Beam tracking speed is slower in phase 3 to compensate for a wider spread causing more unpredictability.
- Phase 3 DPS cap is now higher.

Update: 21 Nov, 2021 @ 4:31pm

v2.0.1
- Radiant Beams in phase 3 are no longer staggered.
- Fixed boss despawning really often in phase 3.

Update: 21 Nov, 2021 @ 1:48pm

v2.0
Soooo many changes. Here are a few:
- Introduced a new attack: "Radiant Beam"
- Radiant Beams are fired during Sun Dance. As a result, to allow extra mobility for dodging, Sun Dance gravity has been heavily reduced.
- Everlasting Rainbow speed tweaked. Should not be quite as obnoxiously fast anymore.
- Daytime version of the boss no longer "dies" when running out of health, and "leaves" instead, dropping items. The nighttime version still dies normally, though.
- Anomalous Artifact projectiles created when hitting enemies were removed. Instead, damage dealt accumulates to fire a devastating attack in the style of the new Radiant Beam.
- Touching the boss directly during Sun Dance now reduces immunity frames to at most 8, rather than decreasing them faster.
- The second, hidden version of the boss has received a new truly difficult third phase.

Update: 17 Nov, 2021 @ 1:48pm

v1.9.2
- Sun Dance now drags player positions during the normal daytime boss. (It is slightly more dangerous)
- Added a config setting to allow the boss to taunt you every time you die.

Update: 16 Nov, 2021 @ 11:08am

v1.9.1
- Normal Prismatic Bolt speed decreased such that hard mode is now a 100% increase.
- Sun Dance disables player gravity.
- Normal Ethereal Lance firing delay is shorter.

Update: 15 Nov, 2021 @ 4:30pm

v1.9
- NPCs now explode when hit by the boss' daytime attacks. Up to 4 explosions can now occur simultaneously.
- Daytime attacks' explosion flash lasts for a shorter period of time, but is more visible at long distances.
- Daytime boss should now be immune to every debuff.
- Sun Dance pull disables grappling hooks.
- Boss DPS cap should now sync between clients in multiplayer. Previously every client saw their own cap, and could deal damage even if other players could not.

Update: 14 Nov, 2021 @ 6:14pm

v1.8.7
- Anomalous Artifact no longer grants life regeneration. It grants lifesteal to better reflect the boss abilities it is based on.
- Anomalous Artifact and boss lifesteal effects use ghostly projectiles as a delivery method, instead of healing instantly.
- Double-enraged Ethereal Lance pre-fire tracking speed starts at 2x and decreases down to 1x over 1s. (Last lance buff, I promise)

Update: 13 Nov, 2021 @ 7:26pm

v1.8.6.1
- Reduced normal mode Sun Dance pull extremely slightly.

Update: 13 Nov, 2021 @ 5:53pm

v1.8.6
- Slightly decreased sun dance pull so that a Rod of Discord is required to dodge it less often