tModLoader

tModLoader

Radiance
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Update: 17 Oct, 2022 @ 4:14pm

v3.12.3.1
- Added ItemMagnetPlus compatibility.

Update: 9 Oct, 2022 @ 1:22pm

v3.12.3
- Updated mod config display to make it less of a mess.
- Added a setting to reduce the volume of Light's Wrath's radiant beam.

Update: 10 Sep, 2022 @ 5:11pm

v3.12.2.10
Wing shenanigans begone.
- Reimplemented Empress Wings + Radiant Charm synergy in a way that doesn't use any sketchy hooks; Should no longer cause OS specific problems.
- Empress Wings' "boost" feature now caps the player's vertical speed to a higher value (~175mph from 110mph).
- Empress Wings' maximum vertical speed has been reduced (Same as celestial starboard now, around 300 mph).
- Light's Wrath now increases ascent acceleration instead of max ascent speed.
- To compensate for improved ascent acceleration, sun dance 3's gravity is slightly stronger. (Overall the changes feel about the same, maybe a little easier.)
- Sun Dance 3 now properly reduces wavy distortion effects for increased visibility. (It somehow got commented out before)

Update: 5 Sep, 2022 @ 2:35pm

v3.12.2.9
- Fixed a compatibility issue with Summoner's Shine. (hopefully; I never actually encountered any issues myself.)
- The boss's second form no longer forces daytime when spawning if "use daytime attacks at night" is enabled.

Update: 28 Aug, 2022 @ 2:43pm

v3.12.2.8
- Hopefully prevented the GetWingStats hook from continuously throwing exceptions. (again)
- Prevented certain boss projectiles from being destroyed when spawning outside the edges of the map.

Update: 10 Aug, 2022 @ 6:14pm

v3.12.2.7
- Added a failsafe to the GetWingStats hook responsible for the Empress Wings + Radiant Charm synergy. This hook *should* no longer be able to crash the game unless something goes really wrong.
- Fixed opening attack judgement dialogue after 10 attempts not actually displaying (and reduced it to 8 attempts).

Update: 28 Jul, 2022 @ 1:40pm

v3.12.2.6 (Published to Preview)
- Lifesteal on hit is now entirely based on damage taken, so if the player somehow survives a boss attack with minimal damage, no life will be stolen. In the second fight, every hit still steals life, regardless of damage.
- Boss projectiles now use proper cooldown slots.
- Sun Dance center should now always kill the player, unless they are permanently immune to death.

Update: 24 Jul, 2022 @ 2:46pm

v3.12.2.5
- Fixed IL edit error message displaying even when the edit occurred successfully.
- Reduced Radiant Terraprisma damage multiplier, and allowed it to crit enemies that are immune to the radiant kaleidoscope debuff.

Update: 23 Jul, 2022 @ 6:49pm

v3.12.2.4
- Fixed the boss not following the player when giving them a bell.

Update: 23 Jul, 2022 @ 2:24pm

v3.12.2.3
- Added a config option to force the game to use filters on retro/trippy lighting modes via IL edit.