Europa Universalis IV

Europa Universalis IV

MEIOU and Taxes v3.0
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Update: 2 Mar, 2023 @ 2:16pm

Update: 19 Feb, 2023 @ 7:23am

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##### Open Alpha 19
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### System Changes
- If a nation vassalises the Pope, it can now control the election of following Popes and become papal controller
- Assigning missionaries via Clergy interaction will no longer use more missionaries than intended
- Subject autoinvestor for player to same limits as AI; So no autoinvesting when:
-Has loans
-Has negative income
-Is at war with less than 15 warscore
- Add Clan Marriages interaction (Separate state and clan versions, different effects and nature of impacts)
- Add Lesser/Leading Clan interactions
- Add Support Nomadic Life interaction
- Initial implementation of State Edicts; make them work, integrate into v3.0-API, add effects to Tax Display, fix errors, tweaks etc.
- Tweaks and fixes to Republican Elections
-Make re-election actually increase stats as the tooltip says
-Also give some MP in the category ruler specializes in
-Give some republican tradition when electing a new ruler. (It was supposed to do this but was giving karma for some reason)
- Block investing via the Macrobuilder in Rural industries which are not present in provinces
- Add first version of the Civil War Mechanic
-Civil Wars will truly break the nation apart and result in breakaway Rebel tags
-Currently Triggers for both reforming Rights and expropriating property; not yet for revoking privileges
-Currently the Civil War breakaway States are always an opposing Elite
-Can't fire for Nations with less than 4 owned provinces to prevent tags dissapearing completely (they will get nasty effects though)
- Make Envoy Travel Time reduce CE

### Setup and History
- Increase initial title level for Zapotec
- Reorganisation of the Eastern Christian religions
- Adds Eastern Christian religious tenets
- Creation of a new Dualist group with Cathars, Gnostics and Manicheans
- Druze removed from the Muslim group
- Tweaks some minorities in the Middle East
- Estimate birthdate of Urbino Ruler
- Add missing Savoyard Countess, Bonne de Bourbon at game start
- Add Iron to Livorno (Elba) and Steel to Pisa
- Add cotton to the 3 southernmost provinces in Sicily
- Add Dyes to Soqotra (Great Dragon's Blood Tree berries used for red dye)
- Add Glass industry to Soba
- Make Kingdoms of Africa and Egypt start with Evangelical and Fortification ideas
- Make Crusader nations formed by outsiders all Frankish Culture
- Don't define the starting war between Flanders and Brabant as a succession war; This made it so that any player playing as Brabant could not sue for peace

### Map
- Adjusted eastern border of the Phanagoria province
- Some province name corrections in Finland and Karelia
- Adds an adjacency between Kuta and Barqa (just north of Lake Baikal)

### Changes & Balance
- Corrects a bi-yearly population shift towards owner religion
- Some tweaks to the Western Schism if Papal States is a subject
- Big Council can now be adjourned (but will need to reconvened to determine Jan Hus's fate)
- Make it so that moving capital via Italian decision feeds that money to residents of the city selected to become the capital with fixed costs instead of a percentage of years of income
- Try to fix Italian decision to create Parma as a vassal Duchy
- Make checks for ruler stats when increasing title start from min of 3, instead of checking for skill being >=1
- Remove unused modifiers and events from FE-OTT
- Allow Imperial Ban CB also on subjects of non-HRE nations when that subject owns one or more provinces in the HRE
- Require change religion for taking provinces in League Wars
- Don't require spread/dismantle revoltuion on Revolution CB to help the AI; Requires so much Warscore AI often can't reach it and warscore cost seems hardcoded
- Remove no_cavalry flag from the Caucasus nations
- Don't allow the Pope to request to join or be invited to Trade Leagues
- More changes to China’s collapse to add failsafes for it possibly dissapearing
- Make land expropriation effects bigger
- Move and re-write event about capturing rebel leaders from War of the Roses to civil war
- Make Chinese emperor more likely to use grain dole if mandate <85
- Implement new National Ideas for the Three Crusader States that can be formed: Jerusalem, Egypt and Africa
- Add a special culture conversion clause for Crusaders provinces to convert their capital province to Frankish, from which it should spread further normally
- Stop Provence from leaving the Empire if independent
- Implement cross-sahara diplo block until year 1600
- Make stability impact global_monthly_devastation
- Gameplay religion setting now changes a percentage of the province religion, religious setting a fixed amount
- Swahili nation formation moved from Decision to Mission
- English mission tree adjusted to have England conquer Scotland later and instead prioritize early wars in France and Ireland
- Make the cost of expropriating property much higher
- Nerf most sources of Envoy Travel Time to balance out it being a much stronger modifier now due to affecting CE
- Remove restoration of the Union CB for Bohemia after selling Brandenburg to (most likely) the Hohenzollerns
- Add an event for Brandenburg to move Capital to Berlin after the (most likely) Hohenzollerns taking over
- Overlords can no longer use Core/Claim of Limited PU type subjects for CB
- Make limited union Subject types able join war via subject war council
- Make forming Jerusalem change the tag that does this into a Monarchy

### Fixes
- Should fix Religious Councils not displaying the tally of the votes
- Makes DLC-specific musics require the related DLC (requires player to set "Context sensitive shuffle on" in the Music Player)
- Adds some missing files for DLC-specific music missing the M&T triggers
- Fixes opinion changing following conversion for the Emperor
- Adds some missing DG opinion modifier localisations
- Fixes triggers for religious rebels
- Fixes to descriptor.mod path
- Trigger DG_Zoroastrian.062 only for Zoroastrians; upon conversion; war firing for a random nation on the Globe
- Hopefully fix force_tributary CB not being able peace for tributary
- Fix not being allowed to form the Celestial Empire after annexing the previous Emperor of China
- Bug report fix: Make Marrakesh capital upon forming Morroco
- Fix new Basque ideas checking for culture group instead of culture; so that Navarra actually gets the proper Idea Set
- Properly implement CB_Foreign_Interference instead of lazily commenting it out
- Expand failsafe to prevent LUX from creating SVP if Brabant wins the initial war against Flanders
- Namespace fix for AI system to open Education (Higher Learning) slots; make 100% sure it works properly
- Lutheran Emperor no longer makes the Empire Catholic
- Allows the League of Schmalkalden to actually fire
- Fix some provinces having Legalism that shouldn't
- Fix the idea tree image to display the correct tech levels
- Fix Hellenic Temple event showing the inner working of M&T 3.0 systems, now just hide them and only show a normal tooltip
- Make subject call to arms event fire on different days for defender/attacker. Hopefully prevents weirdness with Subjects joining the wrong side of wars.
- Fix an issue where Poland if PU'd by war goes directly under PU with another nation (Bohemia or Hungary)
- Makes Hungary not get the Hussite devastation event if Bohemia is not Hussite
#### Localisation fixes

- Fix both green and yellow loc color markers being present in some Rights tooltips
- A bunch of small localisation and grammar corrections
- Fix missing localisation in multiple places

### Miscellaneous
- Add support for Lions of the North unit sprites
- Add new Mazovian unit sprites based on the Polish ones
- Fixes missing AJF sprite for Montfort (Britanny) and adds one for Guyenne/Aquitaine.
- Fixes the Emperor DLC horsemen sitting under their horses than on them
- Fixes some German sprites.
- Adds AJF sprites for Nevers, Imperial Burgundy and Besançon.
- Tweaks Lithuania sta

Update: 21 Nov, 2022 @ 2:00pm

Update: 21 Nov, 2022 @ 12:51pm

Update: 13 Oct, 2022 @ 12:00pm

Update: 10 Oct, 2022 @ 12:31pm

Update: 12 Sep, 2022 @ 4:11am

Update: 17 Aug, 2022 @ 8:12am

Update: 15 Aug, 2022 @ 1:36pm

Update: 11 Jul, 2022 @ 12:12pm