Rivals of Aether

Rivals of Aether

[AM] Hallowflame
Showing 1-5 of 5 entries
Update: 3 Feb, 2022 @ 5:50pm

v1.4

Fixed a bug where initializations would not run properly

Update: 3 Feb, 2022 @ 10:12am

v1.3

- works with the 4 new character patch!
- it's really laggy at the moment however
- recommended to play on the previous patch
- (can access patches via steam betas)

Update: 23 Oct, 2021 @ 3:12pm

v1.2

- fixed a bug which caused all non-player 1 slots to not function
- fixed Lucid Dream output - press tilda (`) to access the console!
- multiplayer deaths should no longer cause a desync
- fixed `hit_player_event` on_hit simulations crashing upon clash
- walljump now only depletes on the first frame of PS_WALLJUMP
- stage depths widened for vfx to render correctly for custom characters
- fixed various guard article offsets
- various camera improvements
- guard blood rage can be satisfied with a sacrifice of a stock now

Update: 22 Oct, 2021 @ 6:25pm

v1.1

- Added a speedrun timer! Hold jump+attack at the start to activate - if you hear the chester noise and see the timer at the top you're good to go!
- Added a way for a character to check if they are in an adventure - `in_adventure` is set to true when they are in an AM level.
- can no longer get killed by a light while transitioning rooms
- you can no longer hit a certain someone before they monologue
- respawn points raised so invisible respawns shouldn't happen??
- fixed various terrain errors
- various fixes to multiplayer functionality, should be slightly more stable
- clarified and fixed some spelling errors in dialogs

Update: 22 Oct, 2021 @ 1:56pm

v1.0