Left 4 Dead 2

Left 4 Dead 2

Fall Out Boy's Molotov
Showing 1-10 of 17 entries
< 1  2 >
Update: 27 Nov, 2015 @ 11:51am

Final Update, re-added fire-idle-loop change and kept fire-loop as is.

Update: 27 Nov, 2015 @ 11:38am

Changed clip from song into Mono, then combined the two peices. Last update was the same, just had to rechange the log.

Update: 27 Nov, 2015 @ 11:35am

Made the clip from the song into a stereo, then combined it for the final result. This is the very last attempt to fix this.

Update: 27 Nov, 2015 @ 11:22am

Made Fire-idle-loop normal and trying out one final test for fire-loop.

Update: 27 Nov, 2015 @ 11:11am

Made fire-idle-loop to have just the segment of the song, with no temp change.

Update: 27 Nov, 2015 @ 11:05am

Fixed the fire-idle-loop, since it got F*cked up somehow.

Update: 27 Nov, 2015 @ 10:56am

Changed audio back to normal length and de-amplified fire-loop.

Update: 27 Nov, 2015 @ 10:43am

An Attempt to fix the loud static after throwing the molotov.

Update: 3 Apr, 2015 @ 2:22pm

There was a problem with shortening it and the static is still in there. Unfortunately, This is as good as I can get it, unless someone can figure it out.

Update: 3 Apr, 2015 @ 2:12pm

Did the same thing, but this time I split the music portion into a mono, so that it should sound right. Last time was a stereo before fusion, but now is two monos.