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The Grappling Gun Mod
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Update: 16 Oct, 2023 @ 9:11am

Update: 14 Oct, 2023 @ 5:16pm

CHANGELOG 5

Probably the final update if i don't come up with new ideas or if you guys don't suggest something (actually useful, that is)

A lot of changes in this update:

- Completely rewrote the functionality of the grappling gun, now the hook is physical AND can attach to anything

- Removed the raycast-based grappling gun

- Finally changed the sprites and the thumbnails

- Fixed some serialization errors

Update: 23 Nov, 2022 @ 9:30am

CHANGELOG 4.0

Added a variant of the grappling gun that doesn't use a physical hook. It has infinite range and can attach onto objects, walls and entities

Minor fixes

Update: 21 Sep, 2022 @ 12:27pm

Update: 21 Sep, 2022 @ 11:23am

Update: 16 Jun, 2022 @ 4:07am

CHANGELOG 3.0

Changed the way the winch retracts, necks shouldn't be able to break anymore and it's less buggy

New sprite, the bolt/hook now looks like it's actually being shot out from the gun


PS: I'm unable to make the winch retract faster, the game get's really janky when things are connected to eachother not in the exact way he likes it so i can't speed it up, at least for now.

Update: 29 Jan, 2022 @ 9:47am

Changelog 2.1:

Changed the way the mods handles the retracting and extending of the hook, necks should no longer snap

Update: 6 Jan, 2022 @ 1:17pm

Changelog 2.0

Fixed a major bug that would make the grappling gun stop working if you copy/pasted or saved/loaded it;

"Fixed" (i'm still working on it) a bug that would make the ragdolls neck break when retracting the hook (i tested it with physics iterations at the default value of 16, if you have it higher or lower than that the bug may still be present);

Changed the hook's sprite back to the default one because of it not sticking into things.

Removed the "weapon attachment" grappling gun's variant, i will probably make a version of it that actually attaches to weapons, along with some other attachments related stuff;

Update: 3 Nov, 2021 @ 8:14am

Changelog 1.5

Updated the mod's supported game version to 1.22, now it should compile without problems;

Changed the sprites of both the grappling gun variants and the hook to new, custom ones;

Removed the mod's custom tab in the toybox, now both the guns are in the FIREARMS category;

Update: 1 Nov, 2021 @ 3:01pm

Changelog 1.4

Rewrote the behaviour of the grappling gun. The functionality doesn't change but now it's a little bit lighter and faster than before, and also gives me more control on the actual code.

Now you can have multiple grappling guns in the world and also shoot them simultaneously without them glitching out, this time for real tho.