Arma 3
91st ACEAX Compat [Deprecated]
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Update: 12 Dec, 2022 @ 9:19pm

Hotfix 4.8.1

Updated for Tiny's helmet

Update: 12 Dec, 2022 @ 5:50pm

Update 4.8

Helmets
- Added Larkkit (P2)
- Added Tiny (Pilot)
- Updated Sound (P2)
- Added Christmas (P2)
- Updated Charred (P2)

Uniforms
- Christmas 1, 2, 3
- Updated Charred

Vehicles
- Fixed Super Saber Coax

Update: 7 Dec, 2022 @ 6:14pm

Update 4.7

Helmets
- Updated Bardok (P2)
- Updated Jimmy (BARC)
- Updated Leer (P2)
- Updated Miller (P2)
- Updated Misery (P2)
- Updated Sunday (P2)
- Added Canon (ARC)
- Munka Visors

NVGs
- Bardok
- Miller
- Snapper

Weapons
- Updated PLX
- Added new Shoulder model for the EWEB in

Backpacks
- Added Backpack to flip vics (NOT FUNCTIONAL)

Update: 14 Nov, 2022 @ 10:11pm

Update 4.6

Helmets
- Added Doc (P2)
- Added Gibby (P2)
- Added Sunday (P2)
- Added Jimmy (BARC)
- Updated Loki (P2)
- Updated Main (P2)
- Updated Snapper (BARC)

Vests
- Updated Main

Uniforms
- Added Doc
- Added Trill

Backpacks
- Reogranized
- Added Standard LR Belt Bag
- Removed Ghost JT-12

Misc
- MrBones
- New Resupply Crates
- Fixed Super Saber Coax

Update: 24 Oct, 2022 @ 4:17pm

Update 4.5
Misc
- Added Galactic Marine Armor for Fun Ops includes Helmet, Vest, Uniform, and Backpack

Helmets
- Added Baker (P2)
- Added Joker (P2)
- Added Miller (P2)
- Updated Misery (P2)
- Added Mountain (P2)
- Updated Widget (P2)
- Updated Bardok (P2)
- Added Chubs (P2)
- Added Larkkit (Beskar)
- Added Mauser (P2)
- Updated Odin (P2)
- Updated Woost (Beskar)

NVG
- Added Baker
- Added Up and Down Versions for all Custom/Standard NVG's

Backpack
- Added Medic JT-12
- Medic Belt Bag LR/No LR ❤️ Trill

Vest
- Mauser Vest
- Skit Vest

Next Update some vest class names will be updated which might affect saved loadouts

Update: 4 Oct, 2022 @ 9:22pm

Update 4.4

Helmets
-Added
Snapper
-Updated
Loken

Armor
-Added
Frasier

Vest
-Added
Main
-Updated
Frasier

Update: 19 Sep, 2022 @ 4:13pm

Update 4.3
Misc
- Removed LAAT/LE Leaflets v2 eletric boogaloo
- Fixed Warden Turrets
- Fixed Saber benches again

Helmets
- Updated Haze
- Updated Sytha

NVG
- Added Mia
- Added Xetor

Update: 13 Sep, 2022 @ 2:08pm

Update 4.2
Beskar
- Added the Kunda Recon Vic
- Removed Overpressure from the UTAT
- Increased Engine Power on the Saber Tanks
Nova
- Fixed LAAT/LE Weapons
Misc
- Resupplies have been fixed, cleaned up and updated
- Correct TFAR radios can be found in resupplies and vehicles once again
- Added Medical Visor (Trill, see Arcanist)

Helmets
- Added Qal BARC
- Updated Mauser
- Added Orange
- Added Ozzy
- Updated Perry
- Updated Sound
- Updated Tig
- Updated Xetor

Vests
- Added Mauser
- Updated Charred

Update: 23 Aug, 2022 @ 1:51pm

Update 4.0.1 - Hotfix 1
- Fixed normal backpacks in the ACEX Compat
- Fixed Suspender textures being invisible
- Fixed the ARF Camo model

Update: 22 Aug, 2022 @ 2:39pm

Update 4.0 - 91st Aux Mod? More like MRC Aux Mod
Good evening everyone. The Mod update is live and alongside it comes a rewrite for the entire mod. As you've been warned throughout the weekend, all of your kits are breaking due to this mod. Take this as an opportunity to make sure you're following Gear guide :)
You won't notice many changes with the rewrite on the front-end. This is mostly a back end change for the mod to be more stable in the future.

Alongside this change, we have a couple updates you will notice.

Helmets
- Added Avalanche BARC
- Added Oni BARC
- Added Qal BARC
- Added Larkkit
- Added Nuclear
- Added Frog
- Updated Wagnar
- Updated Dante

Vests
- Added Trauma
- Updated Frasier
- Updated Arcanist

NVGs
- Added Avalanche
- Added Odin
- Added Trill

OPFOR
- Added colored backpacks to the rest of the droids that didn't have one
- Changed AA Droid to purple
- Fixed Officer Uniform being invisible in ACE Arsenal

Misc
- Fixed an overwrite that broke LS LAATs
- Fixed the incorrect text for the Bacta bag in the Medical Menu
- Added support for the ACE Arsenal Category Framework for our medical

New Client Side
Alongside this update, we're releasing a new mod that will begin the series of new QOL updates we wish to offer to the unit. Today, the Ace Arsenal Category Framework is released. Loading this mod will move all medical items into their own category. In the future, you can expect the list to be refined. This mod is also created to work outside of the 91st. You can use this inside and outside of starsim and the mod will continue to function, moving your medical into a different side category.

For mod makers, this mod is created with you in mind. In the description of the workshop page you will see how you can easily create and add items to your own category. This mod is completely clientside, adding the support to your mod will not cause issue for people who do not load this framework alongside your mod.
You can download the mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2850254784