Left 4 Dead 2

Left 4 Dead 2

Contextual Ping System
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Update: 18 Sep, 2022 @ 10:00am

- Items can now be pinged without looking directly at them (threshold is 8 units from the axis aligned collision box of items)
- Fixed weapon auto ping not finding its target when a player holding the same weapon stands in between the pinger and the target item
- Fixed disabled spawn entities not being ignored when targeted
- Fixed pinging of dropped propanetank, oxygentank, fireworks, gnome

Update: 16 Mar, 2022 @ 11:00am

- Removed auto-ping for uncommon infected
- Removed auto-ping on being pulled by a smoker
- Made fuelbarrel pings customisable by developers

Update: 12 Feb, 2022 @ 3:00pm

- Fixed propanetank icon alpha bleeding.
- Added PingSystem.SetScaleMultiplier() - usage is not recommended.
NOTE FOR MODDERS:
- Renamed ping_item.vtf files to icon_item.vtf to keep the original naming style, clarify the purpose of the files and simplify future modifications. Previous custom icon modifications will need to rename their VTF files!

Update: 29 Jan, 2022 @ 10:00am

- Fixed pinging medical cabinets from their side

Update: 25 Jan, 2022 @ 10:00am

- Fixed re-pinging an item removing the last ping of the player.
- Fixed manually pinging items inside medical cabinets.
- Increased auto-ping item look-at threshold to 6 degrees from 5.5 degrees.

Update: 19 Jan, 2022 @ 10:00am

- Added PingSystem.SetMaxPingCount()
- Fixed some uncommon infected sometimes not being pinged

Update: 5 Jan, 2022 @ 10:00am

- Added unique ping icons for oxygentank, propanetank, fireworkcrate - contributed by Flammable

Update: 19 Dec, 2021 @ 10:00am

- Added prop_fuel_barrel pings - reported by Flammable
- Added PingSystem.SetPingColour()

Update: 30 Nov, 2021 @ 10:00am

- Increased bot item look-at threshold to 90 degrees from 25.
- Added options for DisableAutoPing()

Update: 19 Nov, 2021 @ 10:00am