Teardown

Teardown

Red Shift
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Update: 29 Dec, 2021 @ 3:47pm

Change history:

  • Fixed lasers in corridor. They were breaking too soon.
  • Added escape sequence.
  • Made red lights a bit brighter in some of the rooms.
  • Optimised the enemy code a bit.

Known issues:
  • During escape sequence, some explosions can happen close enough to hurt or even kill the player.
  • Elevator can sometimes get stuck when going up. Make sure you quick save before riding it.
  • Screeching sound of enemies can sometimes be glitchy if multiple happen at once. However, this could be a problem with Teardown and not my code.

Update: 28 Oct, 2021 @ 2:57pm