Barotrauma

Barotrauma

Dugong Mk V+ (R-SC7)
Showing 1-5 of 5 entries
Update: 4 Nov, 2021 @ 11:21am

>Change
-rename alternative Version probably
-Add Docking Overrides (toggle) for Buttom Left-Right Docking Hatches
-UX: Maintancemode for Ballast Switch was not clear, Now it lit green when in nav mode, red when disabled
-fix crooked wires
-make the left window weldable from inside

>Pathfinding
-Testing Botpathfinding , ladder fix
(hotpatch seems to intruduce pathing issues, like stuck on doors, dont use waypoints at all)
-Redone Shuttlewaypoints ,to prevent rare stuck
-Shuttle Fix Airlock Waypoints
(Bots now can saftly leave and enter the shuttle-airlock most of the time)

Update: 3 Nov, 2021 @ 5:43am

-Include a nonshuttle Version (C7)

Update: 2 Nov, 2021 @ 6:30pm

>Balance
-Front Pulselaser is doubled ,at greater energyusage (Big Laser Big Boom)
-Railgun energyusage reduced (If u can reload u can probably fire again)
-Remove IC-4
-Remove some hightier items i missed
-Remove some Batteries
-move some stuff i forgot


>Anti-Griefer
-Switch to Button,UX = add proper statuslights
Railgun switch only usable with Captains-ID in Nav and Gunnery (to prevent rain of doom)
-move Flammers from Balast to Security Lockers

>QOL
-NuclearLoader -> Seperate Locker for 3 Declared Nuclear shells
-Add declered Sec-Locker for Railgun Explosives near Railgun Loader
-Security Cam in Ballast switch automatic lights on, peski Ballastflora

>Feature
-All Outerlights are Switchable from nav ,include shuttle

>Performace
-Disable Castshadow for Turrets

>Design
-minimal changes
-minor waypoint optimisation

Update: 31 Oct, 2021 @ 2:25am

-Fixed Upper Docking Hatch for Botsaccess

Update: 30 Oct, 2021 @ 5:36am

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