Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

The BETA Integration Project - Base Package
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Update: 31 Jan, 2024 @ 5:25am

Added flag patch to US Airborne jump uniforms (not unused content per-say, but fits them aesthetically).

Update: 6 Dec, 2023 @ 8:16am

Updated for newest version of GOH. The only real change is a slightly different US 1st ID helmet texture (non-NCO/CO).

Update: 4 Apr, 2023 @ 5:35am

Something, I guess.

Update: 21 Jan, 2023 @ 10:11am

Removed some textures, which were now moved to the main mod. Saves a lot of space.

Update: 8 Jan, 2023 @ 7:03am

Added many new German camouflage helmet covers (mainly just "winter" variants based on M43 Parkas from current and beta game versions, but also some other helmet covers (to be) implemented in the main mod).

Update: 30 Dec, 2022 @ 6:31am

Added missing Tiger I textures (used in the main mod).

Update: 20 Dec, 2022 @ 6:24am

Added Soviet naval infantry pilotka texture.

Update: 8 Nov, 2022 @ 2:51am

Moved the base game vehicle texmods from the main mod to this one, as they're fully clientside. Also included are additinal texmods, like f.e. Schuerzen from the BETA (thanks to Kapula for letting me know about them!), although they don't fit quite well on the StuGs (they appear as black).

Update: 5 Sep, 2022 @ 7:06am

Helmet textures were reworked (German medic's now has 2 variants, summer and winter), and a new addition is an early war winter M40 helmet, featuring the Reich war flag and the eagle.

Update: 25 Aug, 2022 @ 8:46am

Added:
- Service branch symbol to the Soviet medic's uniform, which was missing in the base game. With it come several custom retextures for other German and Soviet uniforms, only usable in the BETA Integration Project mod, alongside many other humanskins, headgear and more.

Removed:
- Unnecessary files that had no effect on the game.


Note:
From now on, this is a dependency mod for the BETA Integration Project. This change was made to ease the usage and updating process of both mods.